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<blockquote data-quote="Theroc" data-source="post: 4919599" data-attributes="member: 83115"><p>[code][B]Name:[/B] Viktor</p><p>[B]Class:[/B] Druid</p><p>[B]Race:[/B] Awakened Wolf</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral</p><p>[B]Deity:[/B] None</p><p></p><p>[B]Str:[/B] 14 +2 [B]Level:[/B] 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 17 +3 [B]BAB:[/B] +0 [B]HP:[/B] 10 (1d8+02)</p><p>[B]Con:[/B] 15 +2 [B]Grapple:[/B] +2 [B]Dmg Red:[/B] N/A</p><p>[B]Int:[/B] 14 +2 [B]Speed:[/B] 50' [B]Spell Res:[/B] 0</p><p>[B]Wis:[/B] 17 +3 [B]Init:[/B] +3 [B]Spell Save:[/B] +0</p><p>[B]Cha:[/B] 14 +2 [B]ACP:[/B] -X [B]Spell Fail:[/B] n/a%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +2 +0 +3 +0 +2 +0 17</p><p>[B]Touch:[/B] 13 [B]Flatfooted:[/B] 14</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +2 =4</p><p>[B]Ref:[/B] 0 +3 =3</p><p>[B]Will:[/B] 2 +3 =5</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Bite +2 1d6+2 20-20x2</p><p>XXXX +X XdXX+X XX-XXxX</p><p>XXXX +X XdXX+X XX-XXxX</p><p>XXXX +X XdXX+X XX-XXxX</p><p></p><p>[B]Languages:[/B] Common, Druidic, Sylvan, Draconic</p><p></p><p>[B]Abilities:[/B] </p><p>Type-</p><p>Magical Beast (Augmented Animal)</p><p>Unaffected by spells targeting humanoids</p><p>Affected by spells targeting animals</p><p></p><p>Trip (Ex)</p><p></p><p>A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier)</p><p>as a free action without making a touch attack or provoking an attack of opportunity.</p><p>If the attempt fails, the opponent cannot react to trip the wolf. </p><p></p><p>Animal Companion</p><p></p><p>Nature Sense(Ex)</p><p>Gains a +2 bonus on Knowledge: Nature and Survival checks</p><p></p><p>Wild Empathy</p><p> A druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person.</p><p> The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result.</p><p></p><p>The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.</p><p></p><p>To use wild empathy, the druid and the animal must be able to study each other,</p><p>which means that they must be within 30 feet of one another under normal conditions.</p><p>Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time.</p><p></p><p>A druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a -4 penalty on the check. </p><p></p><p>Wisdom Based prepared spellcasting</p><p></p><p>Scent</p><p></p><p>Low Light Vision</p><p></p><p>[B]Feats:[/B] Spell Focus: Conjuration</p><p></p><p>[B]Skill Points:[/B] 24 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Concentration 3 +2 =5</p><p>Diplomacy 1 +2 =3</p><p>Handle Animal 3 +2 =5</p><p>Heal 1 +3 =4</p><p>Knowledge(Nature) 3 +2 =5</p><p>Listen 4 +3 =7</p><p>Spellcraft 1 +2 =3</p><p>Spot 3 +3 =6</p><p>Survival 3 +3 =6</p><p>Swim 2 +2 =4</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Leather Barding 20gp 15lb</p><p>XXXX XXsp XXlb</p><p>XXXX XXgp XXlb</p><p>XXXX XXgp XXlb</p><p></p><p>[B]Total Weight:[/B]15lb [B]Money:[/B] 80gp XXsp XXcp</p><p></p><p> [B]Light Medium Heavy Lift Push[/B]</p><p>[B]Max Weight:[/B] 58 59-116 117-175 875 </p><p></p><p>[B]Age:[/B] 6</p><p>[B]Height:[/B] 2'06"</p><p>[B]Weight:[/B] 100lb</p><p>[B]Eyes:[/B] Amber</p><p>[B]Hair:[/B] Shaggy black coat</p><p>[B]Skin:[/B] Um... dark-ish?[/code]<strong></strong></p><p><strong>Appearance:</strong> Viktor's appearance is very much that of a typical black wolf's, save the addition of the leather barding. Viktor also seems eerily intelligent and calculating to those who pay enough attention to him, as he does not pace about or bark as often, passively watching.</p><p></p><p><strong>Background:</strong> </p><p>Viktor's first years as a wolf were that of a normal one, raised as part of a pack in a forest were abominations were impinging on their hunting ground. It so happened that one attempted to steal the pack's kill, and the pack attacked. Viktor was the only survivor(that he knew of), though the thief as slain as well. Viktor was not able to hunt very effectively alone, luckily he only had his own mouth to feed.</p><p></p><p>After a time, he came across a man, more specifically, an elf. Snarling in warning at the beings approach, after a few minutes the man managed to assure Viktor he meant not harm, and when he touch Viktor, chanting, he felt a surge of insight. Viktor blinked, and the elf taught him the beginnings of the druid ways, explaining that the forest needed more protectors, and that the world of men had their own problems, and so he sought to empower the forest. </p><p></p><p>Viktor and the elf, whose name he never received, parted ways on good terms, though Viktor easily realized he was not yet strong enough to defend the forests properly, and so prepared to travel into the world of men, to perhaps conscript some assistance, and learn more about the Druidic ways. However, before the wolven druid departed, he came across an old packmate, who he had thought was slain. Re-establishing ties, Viktor chose Scar as his companion, so named for the scars on his body from the encounter Viktor had thought him slain in.</p><p></p><p>[code][B]Name:[/B] Scar</p><p>[B]Race:[/B] Wolf</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p></p><p>[B]Str:[/B] 13 +1 [B]HD:[/B] 2 </p><p>[B]Dex:[/B] 15 +2 [B]BAB:[/B] +0 [B]HP:[/B] 20 (2d8+4)</p><p>[B]Con:[/B] 15 +2 [B]Grapple:[/B] +1 </p><p>[B]Int:[/B] 02 -4 [B]Speed:[/B] 50' </p><p>[B]Wis:[/B] 12 +1 [B]Init:[/B] +2 </p><p>[B]Cha:[/B] 06 -2 [B]ACP:[/B] -X </p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +X +X +X +X +X +X XX</p><p>[B]Touch:[/B] XX [B]Flatfooted:[/B] XX</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] X +X +X</p><p>[B]Ref:[/B] X +X +X</p><p>[B]Will:[/B] X +X +X</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Bite +2 1d6+1 20-20x2</p><p>XXXX +X XdXX+X XX-XXxX</p><p>XXXX +X XdXX+X XX-XXxX</p><p>XXXX +X XdXX+X XX-XXxX</p><p></p><p>[B]Languages:[/B] Wolf?</p><p></p><p>[B]Abilities:[/B] </p><p>Trip (Ex)</p><p></p><p>A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf. </p><p></p><p>Skills</p><p></p><p>*Wolves have a +4 racial bonus on Survival checks when tracking by scent. </p><p></p><p>Scent</p><p></p><p>Low-Light Vision</p><p></p><p>[B]Feats:[/B] Track, Weapon Focus(Bite)</p><p></p><p>[B]Skill Points:[/B] XX [B]Max Ranks:[/B] X/X</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>XXXX X +X +X</p><p>XXXX X +X +X</p><p>XXXX X +X +X</p><p>XXXX X +X +X</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>XXXX XXcp XXlb</p><p>XXXX XXsp XXlb</p><p>XXXX XXgp XXlb</p><p>XXXX XXgp XXlb</p><p></p><p>[B]Total Weight:[/B]XXlb </p><p></p><p> [B]Light Medium Heavy Lift Push[/B]</p><p>[B]Max Weight:[/B] 50 51-100 101-150 300 750</p><p></p><p>[B]Age:[/B] 8</p><p>[B]Height:[/B] 2'00"</p><p>[B]Weight:[/B] 90lb</p><p>[B]Eyes:[/B] amber</p><p>[B]Hair:[/B] gray</p><p>[B]Skin:[/B] pinkish?[/code]</p><p><strong>Appearance:</strong> </p><p>Scar is a grizzled veteran of the Pack, a fortunate survivor of the abominations and horrors lurking. He serves as Viktor's companion in his quest to preserve the wildlife.</p></blockquote><p></p>
[QUOTE="Theroc, post: 4919599, member: 83115"] [code][B]Name:[/B] Viktor [B]Class:[/B] Druid [B]Race:[/B] Awakened Wolf [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Neutral [B]Deity:[/B] None [B]Str:[/B] 14 +2 [B]Level:[/B] 1 [B]XP:[/B] 0 [B]Dex:[/B] 17 +3 [B]BAB:[/B] +0 [B]HP:[/B] 10 (1d8+02) [B]Con:[/B] 15 +2 [B]Grapple:[/B] +2 [B]Dmg Red:[/B] N/A [B]Int:[/B] 14 +2 [B]Speed:[/B] 50' [B]Spell Res:[/B] 0 [B]Wis:[/B] 17 +3 [B]Init:[/B] +3 [B]Spell Save:[/B] +0 [B]Cha:[/B] 14 +2 [B]ACP:[/B] -X [B]Spell Fail:[/B] n/a% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +2 +0 +3 +0 +2 +0 17 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 14 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +2 =4 [B]Ref:[/B] 0 +3 =3 [B]Will:[/B] 2 +3 =5 [B]Weapon Attack Damage Critical[/B] Bite +2 1d6+2 20-20x2 XXXX +X XdXX+X XX-XXxX XXXX +X XdXX+X XX-XXxX XXXX +X XdXX+X XX-XXxX [B]Languages:[/B] Common, Druidic, Sylvan, Draconic [B]Abilities:[/B] Type- Magical Beast (Augmented Animal) Unaffected by spells targeting humanoids Affected by spells targeting animals Trip (Ex) A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf. Animal Companion Nature Sense(Ex) Gains a +2 bonus on Knowledge: Nature and Survival checks Wild Empathy A druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly. To use wild empathy, the druid and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time. A druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a -4 penalty on the check. Wisdom Based prepared spellcasting Scent Low Light Vision [B]Feats:[/B] Spell Focus: Conjuration [B]Skill Points:[/B] 24 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Concentration 3 +2 =5 Diplomacy 1 +2 =3 Handle Animal 3 +2 =5 Heal 1 +3 =4 Knowledge(Nature) 3 +2 =5 Listen 4 +3 =7 Spellcraft 1 +2 =3 Spot 3 +3 =6 Survival 3 +3 =6 Swim 2 +2 =4 [B]Equipment: Cost Weight[/B] Leather Barding 20gp 15lb XXXX XXsp XXlb XXXX XXgp XXlb XXXX XXgp XXlb [B]Total Weight:[/B]15lb [B]Money:[/B] 80gp XXsp XXcp [B]Light Medium Heavy Lift Push[/B] [B]Max Weight:[/B] 58 59-116 117-175 875 [B]Age:[/B] 6 [B]Height:[/B] 2'06" [B]Weight:[/B] 100lb [B]Eyes:[/B] Amber [B]Hair:[/B] Shaggy black coat [B]Skin:[/B] Um... dark-ish?[/code][B] Appearance:[/B] Viktor's appearance is very much that of a typical black wolf's, save the addition of the leather barding. Viktor also seems eerily intelligent and calculating to those who pay enough attention to him, as he does not pace about or bark as often, passively watching. [B]Background:[/B] Viktor's first years as a wolf were that of a normal one, raised as part of a pack in a forest were abominations were impinging on their hunting ground. It so happened that one attempted to steal the pack's kill, and the pack attacked. Viktor was the only survivor(that he knew of), though the thief as slain as well. Viktor was not able to hunt very effectively alone, luckily he only had his own mouth to feed. After a time, he came across a man, more specifically, an elf. Snarling in warning at the beings approach, after a few minutes the man managed to assure Viktor he meant not harm, and when he touch Viktor, chanting, he felt a surge of insight. Viktor blinked, and the elf taught him the beginnings of the druid ways, explaining that the forest needed more protectors, and that the world of men had their own problems, and so he sought to empower the forest. Viktor and the elf, whose name he never received, parted ways on good terms, though Viktor easily realized he was not yet strong enough to defend the forests properly, and so prepared to travel into the world of men, to perhaps conscript some assistance, and learn more about the Druidic ways. However, before the wolven druid departed, he came across an old packmate, who he had thought was slain. Re-establishing ties, Viktor chose Scar as his companion, so named for the scars on his body from the encounter Viktor had thought him slain in. [code][B]Name:[/B] Scar [B]Race:[/B] Wolf [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Str:[/B] 13 +1 [B]HD:[/B] 2 [B]Dex:[/B] 15 +2 [B]BAB:[/B] +0 [B]HP:[/B] 20 (2d8+4) [B]Con:[/B] 15 +2 [B]Grapple:[/B] +1 [B]Int:[/B] 02 -4 [B]Speed:[/B] 50' [B]Wis:[/B] 12 +1 [B]Init:[/B] +2 [B]Cha:[/B] 06 -2 [B]ACP:[/B] -X [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +X +X +X +X +X +X XX [B]Touch:[/B] XX [B]Flatfooted:[/B] XX [B]Base Mod Misc Total[/B] [B]Fort:[/B] X +X +X [B]Ref:[/B] X +X +X [B]Will:[/B] X +X +X [B]Weapon Attack Damage Critical[/B] Bite +2 1d6+1 20-20x2 XXXX +X XdXX+X XX-XXxX XXXX +X XdXX+X XX-XXxX XXXX +X XdXX+X XX-XXxX [B]Languages:[/B] Wolf? [B]Abilities:[/B] Trip (Ex) A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf. Skills *Wolves have a +4 racial bonus on Survival checks when tracking by scent. Scent Low-Light Vision [B]Feats:[/B] Track, Weapon Focus(Bite) [B]Skill Points:[/B] XX [B]Max Ranks:[/B] X/X [B]Skills Ranks Mod Misc Total[/B] XXXX X +X +X XXXX X +X +X XXXX X +X +X XXXX X +X +X [B]Equipment: Cost Weight[/B] XXXX XXcp XXlb XXXX XXsp XXlb XXXX XXgp XXlb XXXX XXgp XXlb [B]Total Weight:[/B]XXlb [B]Light Medium Heavy Lift Push[/B] [B]Max Weight:[/B] 50 51-100 101-150 300 750 [B]Age:[/B] 8 [B]Height:[/B] 2'00" [B]Weight:[/B] 90lb [B]Eyes:[/B] amber [B]Hair:[/B] gray [B]Skin:[/B] pinkish?[/code] [B]Appearance:[/B] Scar is a grizzled veteran of the Pack, a fortunate survivor of the abominations and horrors lurking. He serves as Viktor's companion in his quest to preserve the wildlife. [/QUOTE]
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