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<blockquote data-quote="DustinGebhardt" data-source="post: 5333368" data-attributes="member: 82905"><p><strong>Session 30</strong></p><p></p><p><strong>Resolutions and Riddles</strong></p><p></p><p></p><p>Standing in the canyon, I feel utterly helpless. Karyan, looking much more her actual color now, passes my wand of healing back to me. "What now?" She asks, so nonchalantly for one who until so recently was unconscious and bound to a huge rock. </p><p>"Don't we have a village to get to?" Mort asks, "I, for one, am in no mood to wait around for more of those monkeys." </p><p>"I still need my bag, and owe that creature some blood." I reply as I rub my bruised side; the cut has stopped bleeding already, but the pain lingers still.</p><p>"Well, how is the APE", Hekuba corrects Mort, "finding and infiltrating us so easily? Maybe it is tracking us as a wizard might." The half-orc gives an wary glance to Mythyria and Hoppup.</p><p>"An excellent suggestion Hekuba", the lizard wizard comments, "Mythyria, will you assist me in searching our gear for some sort of scrying trigger?"</p><p>"Indeed, and we should give extra care to inspect Karyan, just in case." The elf agrees. </p><p>The two arcanists systematically search each of us and our equipment, focusing on Karyan. They both report nothing out of the ordinary and begin a lengthy discussion about how else to prevent the demon ape from returning. </p><p>"If the thing is everywhere, then it does not matter where we go." Mort points out matter of factly.</p><p>"He's right", I agree, "and I would rather walk than talk."</p><p>The canyon continues on for several miles, but Hoppup assures us that according to his memory and the map, that the village should be three or four days away. As the sun sets behind the canyon wall, we are met with a brilliant orange red glow that reflects spectrums off the dozens of tributary waterfalls that drain into the valley. We follow the gathering stream and as night approaches, we come to the edge of a fog dense jungle.</p><p>"This is the Fog-mire", Hoppup reports, "It is sacred to our people, and few of us ever venture into its borders." </p><p>From our vantage point, we can see a crystalline lake within the jungle, and even from the the fringe and through the fog an inexplicable number of snakes and lizards can be seen slithering paths to and fro. </p><p>"Let us find a trail, Hekuba." Karyan calls to her fellow ranger. We all venture into the edge, and the two scout ahead.</p><p>Some time later, they return; faces ashen with an unknown disquieting visage. </p><p>"Dark and empty" Hekuba swears, "Nothing in here is as it should be, and there are no large game. This place is cursed. What do you know lizard man?"</p><p>"Many rumors, nothing more." Hoppup calmly replies. "I sense unease too. It is late, and we need rest though."</p><p>"Perhaps, outside the edge this night?" Kamal suggests; we all readily agree and make camp outside the edge of the fog shrouded jungle.</p><p>Our watches go uninterrupted, despite the feeling of being watched the entire time. When dawn breaks at last, we realize that we are already in the Fog-mire.</p><p>"Cayden's empty tankard!" I exclaim as the reality of the situation sets in. </p><p>"There is nothing for it now." Hekuba remarks, "We make for the village and out of here as fast as we can." Several voices put in a defused agreement, and we start to traverse the Fog-mire.</p><p>The abundance of reptiles does not relent, and neither does the thickness of the fog. Our packs and clothes quickly become saturated with sweat and humidity.</p><p>"I like drinking my ale, not my air." I complain.</p><p>"I think I see a clearing up ahead, Eriks." Hekuba reports. "From the bush and the fog, it seems."</p><p>We breach the edge of the clearing, to a ruined stone village. Only a skeleton of what was likely once a towering wall remain in any form of repair. A solitary building, that may have once been a temple stands in the center, and all around it there are overgrown stone frames where other structures formed the village. I feel ill at ease, and get a sense of evil surround the ruined village; the entire Fog-mire itself. As we circumnavigate the ruin, there are a few glyphs discernible on the wall; surprisingly, the symbols are not Nythyian; a fact that unsettles us all, but perhaps Hoppup most of all. </p><p>The temple, which shares a border with the West most wall, has visible scaffolding, as though when the village was abandoned, the people there were still keeping it in repair. But what we witnessed next gave us even more pause. A Nythyian man is crucified to a makeshift cross secured to the scaffolding, and though he shows the decay and rot of many days dead in the jungle, he grins at our approach.</p><p>"You will all join me soon." the Nythyian hisses through its ruined mouth, "Trapped! Trapped all of you!" The creature cackles a terrible laugh that makes a rattling and wet sound.</p><p>"The Light will bring us through!" Kamal exclaims as he clutches his holy symbol and becomes a living conduit of Sarenrae. Light bursts from the priest and destroys the thing utterly.</p><p>"Yeah, eat it!" Mort taunts the ashes, as he squeezes the juice from one of my taproot's grapes onto the powdery remains. We continue on our way; victorious?</p><p>Back in the Fog-mire, the thickness of the air has become somewhat bearable. Just as the sun moves past the mid-day point, a hulking figure appears from seemingly nowhere, rakes two bestial claws across my path, and draws blood with each lightning fast strike. It comes to a stop a good seven paces from where I stand wounded; the demon ape, grinning a sinister smile.</p><p>"Blood for blood demon, and I'll take all I'm owed now." I threaten the creature. If it understands me, it makes no sign other than to continue its mocking grin. "By skill or luck, you don't escape this time!" I lift my sword to the demon threateningly and feel the power of Cayden Cailean flow into me; warming me as no drink ever has.</p><p>In my vow to smite the creature, I notice an ant appear directly in front of my query. The ape, muscles roped under too-tight skin deftly grabs the ant as it makes a feeble attempt to bite. A sickeningly wet crunch is heard as the demon tears the ant into two not so equal halves and tastes the dripping entrails, even as the summon insect evaporates in a puff of gray smoke. I begin a casual stride toward the demon, pulling out my protective wand. Behind me twin rays of fiery power slam into the creature; but he and I have eyes only for each other. Sharing a moment of pure hatred toward the other. I can hear Karyan casting a spell of some sort; then the surprised shouts of the others as two more apes, females I'm later told, appear and attack our formation. Hoppup is pinned beneath one of the beasts, his legs only barely visible; while Mort, showing no fear, tackles the second one before it can grab the lizard wizard's exposed limbs and tear them off.</p><p>I advance slowly, and use my wand to cast a protective dweomer that will block the demon's attacks. Karyan finishes her spell and a living wisp of cloud and air invades the space of the fiendish ape. </p><p>"He does not escape this time!" I hear Kamal affirm as a pale orange glow covers first his hands then shimmers around the ape; for a heartbeat, the glow appears to be repelled, but then clings to its slick fur. "I have locked him against teleporting!" Kamal reports to me. I cannot hide a pleased smile.</p><p>"No running this time beastie." I threaten as I continue to close the distance between us. </p><p>Behind me I catch the last syllables of a spell I do not recall hearing from Mythyria prior to this day. A sickly green ray reaches the demon ape and pierces its defense. For a moment the orange from Kamal's anchor and the green from Mythyria's ray coalesce and shed wisps of yellow all about the creature. When the smokey lights clear, the orange shimmer remains and the ape looks visibly weaker than before the spells struck. I hear a blood curdling scream as Hoppup begins to teleport with the ape that has the lizard wizard pinned. It is not a scream of terror however, but one of defiance; as the sheer force of his will keeps him locked in place while his grappler vanishes. He is left drenched in sweat, prone on the ground, but still with us. The other female ape tries to escape the same way, but Mort's hold on her is too strong to allow enough space for her to shift dimensions.</p><p>"Alright there elf?" Hekuba asks Mort. Before getting an answer, the half-orc deftly climbs a tree near the demon ape, gets a good position and loads his crossbow.</p><p>The living air pocket around the demon ape slams its force into the creature. The ape draws a huge breath, nearly inhaling the vapor and tears into the air with a keening howl. The animated wisp is no more. The creature is a dagger's throw away and still has not unlocked its gaze from mine.</p><p>Mort, despite the female apes bulging muscle mass and alarming agility, keeps a firm hold on the creature; even freeing an arm to strike a blow against the wrestled foe, but causing no visible harm. Hoppup gives a loud hiss of defiance and drives a dagger, crackling with electricity, into the female ape. Though the weapon buries to the hilt before the lizard pulls his strike back, the wound begins to close the instant the blade is free.</p><p>"Curse you demon!" Hoppup growls in frustration.</p><p>"Like this!" I yell as I lunge the remaining distance to the fiend ape and drive my thinblade into its flesh. A flash of bright blue light accompanies the wound, and it pierces deep into the creatures side. </p><p>"And again!" I draw my blade free and spin, using the momentum to take the tip of my Cayden blessed weapon into the ape's other side; giving it matching wounds and eliciting a singular howl of pain and rage.</p><p>"Karyan, do likewise!" Kamal intones the power of light into the ranger's blade and she charges toward the ape.</p><p>"Mind the magic!" Mythyria warns, as she lets loose two more streams of fire at the beast. This time the rays absorb harmlessly in its natural defense and the elf swears in a foreign tongue.</p><p>Karyan ends her charge with a cross swipe on the apes corded chest, drawing a deep line of red that penetrates its innate defense as easily as my own strikes.</p><p>"You are not the only one who owes this creature blood Eriks." She oaths as her blade drips with the blood of the demon ape.</p><p>"That's right! Eat this!" Hekuba reveals his perch and fires his crossbow. The bolt flies true, pierces the ape's skin, but draws no blood. Hekuba jumps down cursing and draws his blade.</p><p>The ape does not flinch from the bolt, and to my horror, wraps it's muscled arms around Karyan and begins to squeeze. </p><p>"Support!" Hoppup cries as another incantation, this time of fire, fails to harm the ape entangled with Mort. The monk and the ape are a mass of muscle and fur, but Mort has somehow managed to keep the advantage.</p><p>"Eriks?" Mythyria asks, even while moving her fingers in the pattern of an easy spell. </p><p>"I have him, help the others. Kamal to me." I respond as the fiend tightens its grip around Karyan. Mythyria turns in a flash and lets loose four bolts of pure arcane power that fly unerringly into the chest of the female grappled with Mort.</p><p>"Hey ape, I can see your kidneys." I threaten. </p><p>Taking advantage of the beasts disadvantage while holding Karyan, I stab my blade low into the thing's side; black red blood oozes from the wound and the ape gives a cry of pure pain; for once not mixed with rage. "Not done!" I growl as I take a back step left to put my sword in reach of its other side. I drive the blade home, and the same black blood flows freely from both sides now. Its howl is accompanied with dropping Karyan and gripping its sides as its natural healing cannot keep up with the deep strikes I have dealt.</p><p>"Sarenrae is with us!" Kamal exclaimed as he calls upon the power of his goddess. A lance of golden energy gathers in the priest's hands and he focuses it toward the bleeding demon. The creature's defense fails and it takes the full force of the holy energy. </p><p>Bleeding from multiple wounds and seared with a divine energy, the demon ape falls on top of Karyan. "Off of me you dirty ape!" The ranger cries as she digs her still enchanted sword into the fallen creature's neck and uses it as a grip to stand.</p><p>"And stay down!" Hekuba snarls as he bashes his shield so far into the ape's skull that its brain and blood make a puddle of mud and gore on the jungle floor.</p><p>We all notice the struggle still unfolding now as Mort grunts through his continued stalemate with the female ape, "Congrats guys; little help?"</p><p>I ignore the monk and begin digging through the demon ape's remains for my missing bag. Hoppup, still lying on the ground from resisting the teleportation earlier mimics Mythyria and lets loose a pair of pure arcane bolts that connect and bruise the female ape.</p><p>"No spells to offer." Kamal reports as he advances upon the two combatants. "I'll hold her for a strike then." Mort replies and nimbly moves into an arm locking position behind his foe.</p><p>"Yes, just like that." Mythyria compliments the monk as she lets loose a bolt of magical energy dripping with acid. The missile hits the ape, but appears to not harm it much. "it grows weary, I can feel it; but so do I." Mort manages through gritted teeth. </p><p>"Stand aside Kamal!" Karyan charges with her sword still aglow in holy light. The priest takes a single downward thrust at the ape held by Mort and connects drawing a thin red line on its shoulder.</p><p>"Stick with what works." Hoppup remarks as two more bolts fly into the creature causing an eye to swell and eliciting a muffled keen of pain. Kamal uses the momentum of his swing to side step the creature just as Karyan charges and buries her blade half to the hilt in the female ape's chest. Mort releases his grip thinking the battle won, but the obstinate creature grabs Karyan's blade and begins to rise in defiance. </p><p>"Oh, just die already!" Mythyria cries in frustration; she hastily recites the words to a spell that will drain the creature of life with her touch. The wizardress spies a patch of skin already raw from arcane bolts pummeling its body and releases her spell. The last vestiges of life within the female ape expire, even as some of the force travels into Mythyria. The ape goes down in a heap and Karyan recovers her blade just as the last bit of holy energy upon it swirls harmlessly into the air.</p><p>"Yeah! Score another one for the good guys! C'mon, look like we just won it guys." Mort tries to rouse the group as we, weary, cut, and bruised gather our bearings in the fog ridden jungle.</p><p>"I feel like we have been walking for months! When does the jungle end? I thought this was a small, usually uncharted island." I complain, not for the first time.</p><p>"So, your new shoes don't keep your feet from flapping your mouth?" Mythyria retorts, with slightly more venom in her voice than she had wanted. The elf gives an apologetic look, and the exchange ends.</p><p>"He's right though." Hekuba adds, "We should have at least gotten to that lake by now. "I think we are walking in circles." </p><p>As if the jungle actually wanted to prove the ranger's point, we come to a ruined temple; the same ruined temple where Kamal earlier destroyed a living corpse.</p><p>"Well, trim my ears and call me human, Eriks and Hekuba were right; at the same time." Mythyria exclaims.</p><p>The sun has painted the sky in pinks and reds, as darkness takes a stronger hold on the day.</p><p>"We should rest soon, though I dread to in this place." Karyan says, her voice tense and agitated.</p><p>Mort looks skyward, "Eriks, can you use those new boots to scout around for anything other than this temple?"</p><p>I activate the power of the boots to make myself weightless, but still able to move. I rise steadily, but as I approach the canopy an unseen force pushes and pulls me back to the earth.</p><p>"Guess not." I reply even as I pour a drink for the monk and myself. "Growing your tolerance, I see." I state more than ask.</p><p>"Gonna drink you under the table before you know it!" Mort replies.</p><p>Hoppup looks around, as though the lizard wizard expected to see ghosts rise at any moment. "Not in this place, we have an hour yet, let us make camp elsewhere."</p><p>We make good speed away from the ruins, as the jungle's foliage seems to appear all the same, even to Hekuba and Karyan. Sure enough, before the last light of day is gone, we come to the same ruins once more. </p><p>"There's nothing for it." Kamal reports, "We sleep here and hope that the dawn brings clarity to our situation." </p><p>After a brief inspection of the ruins - just enough to ease our minds that there are no more living dead or ambush areas - we at last lay down for a fitful respite. The fog-mire at night is exactly as pleasurable as it sounds. Dawn breaks at last, and our spirits are lifted little.</p><p>"Did anyone else have, uh, dreams last night?" Hekuba asks, clearly agitated, while we walk a narrow game trail.</p><p>"Now that you mention it." Karyan looks hesitantly from me to the half-orc. "There was a temple, and some sort of shrine, I felt as though I needed to spill my blood upon the altar." Hekuba gives his fellow ranger a concerned and agreeing look.</p><p>"Though I felt no desire to spill my blood, I too saw this temple." Kamal remarks.</p><p>"We should seek it out, perhaps it is a way to get out of this accursed fog-mire." Mythyria complains while inventorying her various arcane components. </p><p>It does not take long before the structure from our dreams comes into view. A massive black spire, radiating with an evil aura is seen above the canopy long before we enter the clearing that hosts its perverted form. Two ape-like statues that resemble the bar-igura creatures we fought in the forest. There is a set of double doors leading inside, with motifs of demonic apes as handles. </p><p>"It is a temple of the evil Immortal, Demigorgan." Kamal reports with a severity of tone that leaves no room for compassion.</p><p>"It may have something to do with the curse on this place, if we could destroy it somehow..." Hoppup trails of, talking as much to himself as us in a frightened tone.</p><p>Inside, the temple has several winding tunnels, with one clear path to another set of double doors. These with vicious barbed handles. I implore the group to make a full circuit of the other pathways first, only to encounter some crudely made, but deadly traps that could have easily taken one or more of us to a devastating fall. Depicted an every wall, and often the floor and ceiling are twisted and evil serpent and ape motifs. The barbed doors do not seem to open without a certain action. </p><p>"I've got this!" Mort boasts, as he grabs both handles. The barbs pierce the monk's palms and fingers, draining a small amount of his life blood, and open. In this room are more ape and serpent designs, two thrones face North and South, each with mirrors hanging over them. To the left is an altar with two solid black candles.</p><p>"That altar!" Karyan exclaims. She blanches for a moment, but regains her composure. </p><p>There is a small door opposite the altar, it leads to a winding path that connects to the rest of the temple. Although I am almost positive we have gone through the passage before, sitting nonchalantly in a cross path is my haversack. </p><p>I occupy the next few moments ensuring nothing has been removed from the bag, and Kamal interrupts me.</p><p>"I attempted to consecrate the altar, I was met by a powerful evil. This must be our priority."</p><p>I investigate the decor of the throne room, and before I can warn against it, Mort lights both candles on the altar.</p><p>The booming echo throughout the room is enough to startle us all, and the monk is sporting scorch and pierce marks on his hands now. </p><p>"I need some time to figure this out, these mirrors are trapped, and Mort has shown us likewise of the candles." I report after using a wand to mend Mort's hands. </p><p>Kamal sighs. "I cannot abide this temple. If we do nothing, I will not rest well." </p><p>"Nothing I can do in here right now, I need rest, as do we all."</p><p>"Then I do what I can for now." Kamal states matter of factly, "We leave from the inside."</p><p>As we exit, Kamal begins chanting. It is a spell he has used before, but casting it several times -expending a large amount of divine energy. A soft orange glow travels from the priest's hands to the earth as he touches ground near the obsidian spire. The ground trembles as Kamal struggles to keep his incantation strong. Then the spire begins to move, tilt, falter. Fall! the entire spire has been up-grounded by the priest. Only the bottom of the temple remains.</p><p>"Faith moves mountains." Hoppup observes with a smile.</p><p>I use my latent power to divine evil presences.</p><p>"There is less evil here than before, but I still need more time in the throne room if we are to truly end this curse."</p></blockquote><p></p>
[QUOTE="DustinGebhardt, post: 5333368, member: 82905"] [b]Session 30[/b] [B]Resolutions and Riddles[/B] Standing in the canyon, I feel utterly helpless. Karyan, looking much more her actual color now, passes my wand of healing back to me. "What now?" She asks, so nonchalantly for one who until so recently was unconscious and bound to a huge rock. "Don't we have a village to get to?" Mort asks, "I, for one, am in no mood to wait around for more of those monkeys." "I still need my bag, and owe that creature some blood." I reply as I rub my bruised side; the cut has stopped bleeding already, but the pain lingers still. "Well, how is the APE", Hekuba corrects Mort, "finding and infiltrating us so easily? Maybe it is tracking us as a wizard might." The half-orc gives an wary glance to Mythyria and Hoppup. "An excellent suggestion Hekuba", the lizard wizard comments, "Mythyria, will you assist me in searching our gear for some sort of scrying trigger?" "Indeed, and we should give extra care to inspect Karyan, just in case." The elf agrees. The two arcanists systematically search each of us and our equipment, focusing on Karyan. They both report nothing out of the ordinary and begin a lengthy discussion about how else to prevent the demon ape from returning. "If the thing is everywhere, then it does not matter where we go." Mort points out matter of factly. "He's right", I agree, "and I would rather walk than talk." The canyon continues on for several miles, but Hoppup assures us that according to his memory and the map, that the village should be three or four days away. As the sun sets behind the canyon wall, we are met with a brilliant orange red glow that reflects spectrums off the dozens of tributary waterfalls that drain into the valley. We follow the gathering stream and as night approaches, we come to the edge of a fog dense jungle. "This is the Fog-mire", Hoppup reports, "It is sacred to our people, and few of us ever venture into its borders." From our vantage point, we can see a crystalline lake within the jungle, and even from the the fringe and through the fog an inexplicable number of snakes and lizards can be seen slithering paths to and fro. "Let us find a trail, Hekuba." Karyan calls to her fellow ranger. We all venture into the edge, and the two scout ahead. Some time later, they return; faces ashen with an unknown disquieting visage. "Dark and empty" Hekuba swears, "Nothing in here is as it should be, and there are no large game. This place is cursed. What do you know lizard man?" "Many rumors, nothing more." Hoppup calmly replies. "I sense unease too. It is late, and we need rest though." "Perhaps, outside the edge this night?" Kamal suggests; we all readily agree and make camp outside the edge of the fog shrouded jungle. Our watches go uninterrupted, despite the feeling of being watched the entire time. When dawn breaks at last, we realize that we are already in the Fog-mire. "Cayden's empty tankard!" I exclaim as the reality of the situation sets in. "There is nothing for it now." Hekuba remarks, "We make for the village and out of here as fast as we can." Several voices put in a defused agreement, and we start to traverse the Fog-mire. The abundance of reptiles does not relent, and neither does the thickness of the fog. Our packs and clothes quickly become saturated with sweat and humidity. "I like drinking my ale, not my air." I complain. "I think I see a clearing up ahead, Eriks." Hekuba reports. "From the bush and the fog, it seems." We breach the edge of the clearing, to a ruined stone village. Only a skeleton of what was likely once a towering wall remain in any form of repair. A solitary building, that may have once been a temple stands in the center, and all around it there are overgrown stone frames where other structures formed the village. I feel ill at ease, and get a sense of evil surround the ruined village; the entire Fog-mire itself. As we circumnavigate the ruin, there are a few glyphs discernible on the wall; surprisingly, the symbols are not Nythyian; a fact that unsettles us all, but perhaps Hoppup most of all. The temple, which shares a border with the West most wall, has visible scaffolding, as though when the village was abandoned, the people there were still keeping it in repair. But what we witnessed next gave us even more pause. A Nythyian man is crucified to a makeshift cross secured to the scaffolding, and though he shows the decay and rot of many days dead in the jungle, he grins at our approach. "You will all join me soon." the Nythyian hisses through its ruined mouth, "Trapped! Trapped all of you!" The creature cackles a terrible laugh that makes a rattling and wet sound. "The Light will bring us through!" Kamal exclaims as he clutches his holy symbol and becomes a living conduit of Sarenrae. Light bursts from the priest and destroys the thing utterly. "Yeah, eat it!" Mort taunts the ashes, as he squeezes the juice from one of my taproot's grapes onto the powdery remains. We continue on our way; victorious? Back in the Fog-mire, the thickness of the air has become somewhat bearable. Just as the sun moves past the mid-day point, a hulking figure appears from seemingly nowhere, rakes two bestial claws across my path, and draws blood with each lightning fast strike. It comes to a stop a good seven paces from where I stand wounded; the demon ape, grinning a sinister smile. "Blood for blood demon, and I'll take all I'm owed now." I threaten the creature. If it understands me, it makes no sign other than to continue its mocking grin. "By skill or luck, you don't escape this time!" I lift my sword to the demon threateningly and feel the power of Cayden Cailean flow into me; warming me as no drink ever has. In my vow to smite the creature, I notice an ant appear directly in front of my query. The ape, muscles roped under too-tight skin deftly grabs the ant as it makes a feeble attempt to bite. A sickeningly wet crunch is heard as the demon tears the ant into two not so equal halves and tastes the dripping entrails, even as the summon insect evaporates in a puff of gray smoke. I begin a casual stride toward the demon, pulling out my protective wand. Behind me twin rays of fiery power slam into the creature; but he and I have eyes only for each other. Sharing a moment of pure hatred toward the other. I can hear Karyan casting a spell of some sort; then the surprised shouts of the others as two more apes, females I'm later told, appear and attack our formation. Hoppup is pinned beneath one of the beasts, his legs only barely visible; while Mort, showing no fear, tackles the second one before it can grab the lizard wizard's exposed limbs and tear them off. I advance slowly, and use my wand to cast a protective dweomer that will block the demon's attacks. Karyan finishes her spell and a living wisp of cloud and air invades the space of the fiendish ape. "He does not escape this time!" I hear Kamal affirm as a pale orange glow covers first his hands then shimmers around the ape; for a heartbeat, the glow appears to be repelled, but then clings to its slick fur. "I have locked him against teleporting!" Kamal reports to me. I cannot hide a pleased smile. "No running this time beastie." I threaten as I continue to close the distance between us. Behind me I catch the last syllables of a spell I do not recall hearing from Mythyria prior to this day. A sickly green ray reaches the demon ape and pierces its defense. For a moment the orange from Kamal's anchor and the green from Mythyria's ray coalesce and shed wisps of yellow all about the creature. When the smokey lights clear, the orange shimmer remains and the ape looks visibly weaker than before the spells struck. I hear a blood curdling scream as Hoppup begins to teleport with the ape that has the lizard wizard pinned. It is not a scream of terror however, but one of defiance; as the sheer force of his will keeps him locked in place while his grappler vanishes. He is left drenched in sweat, prone on the ground, but still with us. The other female ape tries to escape the same way, but Mort's hold on her is too strong to allow enough space for her to shift dimensions. "Alright there elf?" Hekuba asks Mort. Before getting an answer, the half-orc deftly climbs a tree near the demon ape, gets a good position and loads his crossbow. The living air pocket around the demon ape slams its force into the creature. The ape draws a huge breath, nearly inhaling the vapor and tears into the air with a keening howl. The animated wisp is no more. The creature is a dagger's throw away and still has not unlocked its gaze from mine. Mort, despite the female apes bulging muscle mass and alarming agility, keeps a firm hold on the creature; even freeing an arm to strike a blow against the wrestled foe, but causing no visible harm. Hoppup gives a loud hiss of defiance and drives a dagger, crackling with electricity, into the female ape. Though the weapon buries to the hilt before the lizard pulls his strike back, the wound begins to close the instant the blade is free. "Curse you demon!" Hoppup growls in frustration. "Like this!" I yell as I lunge the remaining distance to the fiend ape and drive my thinblade into its flesh. A flash of bright blue light accompanies the wound, and it pierces deep into the creatures side. "And again!" I draw my blade free and spin, using the momentum to take the tip of my Cayden blessed weapon into the ape's other side; giving it matching wounds and eliciting a singular howl of pain and rage. "Karyan, do likewise!" Kamal intones the power of light into the ranger's blade and she charges toward the ape. "Mind the magic!" Mythyria warns, as she lets loose two more streams of fire at the beast. This time the rays absorb harmlessly in its natural defense and the elf swears in a foreign tongue. Karyan ends her charge with a cross swipe on the apes corded chest, drawing a deep line of red that penetrates its innate defense as easily as my own strikes. "You are not the only one who owes this creature blood Eriks." She oaths as her blade drips with the blood of the demon ape. "That's right! Eat this!" Hekuba reveals his perch and fires his crossbow. The bolt flies true, pierces the ape's skin, but draws no blood. Hekuba jumps down cursing and draws his blade. The ape does not flinch from the bolt, and to my horror, wraps it's muscled arms around Karyan and begins to squeeze. "Support!" Hoppup cries as another incantation, this time of fire, fails to harm the ape entangled with Mort. The monk and the ape are a mass of muscle and fur, but Mort has somehow managed to keep the advantage. "Eriks?" Mythyria asks, even while moving her fingers in the pattern of an easy spell. "I have him, help the others. Kamal to me." I respond as the fiend tightens its grip around Karyan. Mythyria turns in a flash and lets loose four bolts of pure arcane power that fly unerringly into the chest of the female grappled with Mort. "Hey ape, I can see your kidneys." I threaten. Taking advantage of the beasts disadvantage while holding Karyan, I stab my blade low into the thing's side; black red blood oozes from the wound and the ape gives a cry of pure pain; for once not mixed with rage. "Not done!" I growl as I take a back step left to put my sword in reach of its other side. I drive the blade home, and the same black blood flows freely from both sides now. Its howl is accompanied with dropping Karyan and gripping its sides as its natural healing cannot keep up with the deep strikes I have dealt. "Sarenrae is with us!" Kamal exclaimed as he calls upon the power of his goddess. A lance of golden energy gathers in the priest's hands and he focuses it toward the bleeding demon. The creature's defense fails and it takes the full force of the holy energy. Bleeding from multiple wounds and seared with a divine energy, the demon ape falls on top of Karyan. "Off of me you dirty ape!" The ranger cries as she digs her still enchanted sword into the fallen creature's neck and uses it as a grip to stand. "And stay down!" Hekuba snarls as he bashes his shield so far into the ape's skull that its brain and blood make a puddle of mud and gore on the jungle floor. We all notice the struggle still unfolding now as Mort grunts through his continued stalemate with the female ape, "Congrats guys; little help?" I ignore the monk and begin digging through the demon ape's remains for my missing bag. Hoppup, still lying on the ground from resisting the teleportation earlier mimics Mythyria and lets loose a pair of pure arcane bolts that connect and bruise the female ape. "No spells to offer." Kamal reports as he advances upon the two combatants. "I'll hold her for a strike then." Mort replies and nimbly moves into an arm locking position behind his foe. "Yes, just like that." Mythyria compliments the monk as she lets loose a bolt of magical energy dripping with acid. The missile hits the ape, but appears to not harm it much. "it grows weary, I can feel it; but so do I." Mort manages through gritted teeth. "Stand aside Kamal!" Karyan charges with her sword still aglow in holy light. The priest takes a single downward thrust at the ape held by Mort and connects drawing a thin red line on its shoulder. "Stick with what works." Hoppup remarks as two more bolts fly into the creature causing an eye to swell and eliciting a muffled keen of pain. Kamal uses the momentum of his swing to side step the creature just as Karyan charges and buries her blade half to the hilt in the female ape's chest. Mort releases his grip thinking the battle won, but the obstinate creature grabs Karyan's blade and begins to rise in defiance. "Oh, just die already!" Mythyria cries in frustration; she hastily recites the words to a spell that will drain the creature of life with her touch. The wizardress spies a patch of skin already raw from arcane bolts pummeling its body and releases her spell. The last vestiges of life within the female ape expire, even as some of the force travels into Mythyria. The ape goes down in a heap and Karyan recovers her blade just as the last bit of holy energy upon it swirls harmlessly into the air. "Yeah! Score another one for the good guys! C'mon, look like we just won it guys." Mort tries to rouse the group as we, weary, cut, and bruised gather our bearings in the fog ridden jungle. "I feel like we have been walking for months! When does the jungle end? I thought this was a small, usually uncharted island." I complain, not for the first time. "So, your new shoes don't keep your feet from flapping your mouth?" Mythyria retorts, with slightly more venom in her voice than she had wanted. The elf gives an apologetic look, and the exchange ends. "He's right though." Hekuba adds, "We should have at least gotten to that lake by now. "I think we are walking in circles." As if the jungle actually wanted to prove the ranger's point, we come to a ruined temple; the same ruined temple where Kamal earlier destroyed a living corpse. "Well, trim my ears and call me human, Eriks and Hekuba were right; at the same time." Mythyria exclaims. The sun has painted the sky in pinks and reds, as darkness takes a stronger hold on the day. "We should rest soon, though I dread to in this place." Karyan says, her voice tense and agitated. Mort looks skyward, "Eriks, can you use those new boots to scout around for anything other than this temple?" I activate the power of the boots to make myself weightless, but still able to move. I rise steadily, but as I approach the canopy an unseen force pushes and pulls me back to the earth. "Guess not." I reply even as I pour a drink for the monk and myself. "Growing your tolerance, I see." I state more than ask. "Gonna drink you under the table before you know it!" Mort replies. Hoppup looks around, as though the lizard wizard expected to see ghosts rise at any moment. "Not in this place, we have an hour yet, let us make camp elsewhere." We make good speed away from the ruins, as the jungle's foliage seems to appear all the same, even to Hekuba and Karyan. Sure enough, before the last light of day is gone, we come to the same ruins once more. "There's nothing for it." Kamal reports, "We sleep here and hope that the dawn brings clarity to our situation." After a brief inspection of the ruins - just enough to ease our minds that there are no more living dead or ambush areas - we at last lay down for a fitful respite. The fog-mire at night is exactly as pleasurable as it sounds. Dawn breaks at last, and our spirits are lifted little. "Did anyone else have, uh, dreams last night?" Hekuba asks, clearly agitated, while we walk a narrow game trail. "Now that you mention it." Karyan looks hesitantly from me to the half-orc. "There was a temple, and some sort of shrine, I felt as though I needed to spill my blood upon the altar." Hekuba gives his fellow ranger a concerned and agreeing look. "Though I felt no desire to spill my blood, I too saw this temple." Kamal remarks. "We should seek it out, perhaps it is a way to get out of this accursed fog-mire." Mythyria complains while inventorying her various arcane components. It does not take long before the structure from our dreams comes into view. A massive black spire, radiating with an evil aura is seen above the canopy long before we enter the clearing that hosts its perverted form. Two ape-like statues that resemble the bar-igura creatures we fought in the forest. There is a set of double doors leading inside, with motifs of demonic apes as handles. "It is a temple of the evil Immortal, Demigorgan." Kamal reports with a severity of tone that leaves no room for compassion. "It may have something to do with the curse on this place, if we could destroy it somehow..." Hoppup trails of, talking as much to himself as us in a frightened tone. Inside, the temple has several winding tunnels, with one clear path to another set of double doors. These with vicious barbed handles. I implore the group to make a full circuit of the other pathways first, only to encounter some crudely made, but deadly traps that could have easily taken one or more of us to a devastating fall. Depicted an every wall, and often the floor and ceiling are twisted and evil serpent and ape motifs. The barbed doors do not seem to open without a certain action. "I've got this!" Mort boasts, as he grabs both handles. The barbs pierce the monk's palms and fingers, draining a small amount of his life blood, and open. In this room are more ape and serpent designs, two thrones face North and South, each with mirrors hanging over them. To the left is an altar with two solid black candles. "That altar!" Karyan exclaims. She blanches for a moment, but regains her composure. There is a small door opposite the altar, it leads to a winding path that connects to the rest of the temple. Although I am almost positive we have gone through the passage before, sitting nonchalantly in a cross path is my haversack. I occupy the next few moments ensuring nothing has been removed from the bag, and Kamal interrupts me. "I attempted to consecrate the altar, I was met by a powerful evil. This must be our priority." I investigate the decor of the throne room, and before I can warn against it, Mort lights both candles on the altar. The booming echo throughout the room is enough to startle us all, and the monk is sporting scorch and pierce marks on his hands now. "I need some time to figure this out, these mirrors are trapped, and Mort has shown us likewise of the candles." I report after using a wand to mend Mort's hands. Kamal sighs. "I cannot abide this temple. If we do nothing, I will not rest well." "Nothing I can do in here right now, I need rest, as do we all." "Then I do what I can for now." Kamal states matter of factly, "We leave from the inside." As we exit, Kamal begins chanting. It is a spell he has used before, but casting it several times -expending a large amount of divine energy. A soft orange glow travels from the priest's hands to the earth as he touches ground near the obsidian spire. The ground trembles as Kamal struggles to keep his incantation strong. Then the spire begins to move, tilt, falter. Fall! the entire spire has been up-grounded by the priest. Only the bottom of the temple remains. "Faith moves mountains." Hoppup observes with a smile. I use my latent power to divine evil presences. "There is less evil here than before, but I still need more time in the throne room if we are to truly end this curse." [/QUOTE]
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