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<blockquote data-quote="Oofta" data-source="post: 7966334" data-attributes="member: 6801845"><p>I used to do Halloween episodes. Play in a darkened basement, makeup on to look zombie-like, single line of fine fishing line invisibly hanging down from the door that people would walk through as they came in. Then tell a spooky story with creepy music/sound effects going on in the background.</p><p></p><p>During the game roll a random die and tell someone to join you in another room and bring their character sheet and a D20. Let them know that absolutely nothing is wrong with them. Every once in a while pass the player a note and have them roll a D20, write the number down and pass it back. Sadly it only works once ... except of course the next session you do this the PC is possessed or has been replaced by a doppleganger.</p><p></p><p>There are a lot of ways to make your players paranoid. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /></p></blockquote><p></p>
[QUOTE="Oofta, post: 7966334, member: 6801845"] I used to do Halloween episodes. Play in a darkened basement, makeup on to look zombie-like, single line of fine fishing line invisibly hanging down from the door that people would walk through as they came in. Then tell a spooky story with creepy music/sound effects going on in the background. During the game roll a random die and tell someone to join you in another room and bring their character sheet and a D20. Let them know that absolutely nothing is wrong with them. Every once in a while pass the player a note and have them roll a D20, write the number down and pass it back. Sadly it only works once ... except of course the next session you do this the PC is possessed or has been replaced by a doppleganger. There are a lot of ways to make your players paranoid. :eek: [/QUOTE]
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