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General Tabletop Discussion
*Pathfinder & Starfinder
The Healing Paradox
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<blockquote data-quote="samursus" data-source="post: 5946425" data-attributes="member: 64280"><p>Of all the interesting ideas I have read, the one that appeals to me the most is using a <strong>Ritual-based healing magic only</strong>. Seems simplest to implement, and while not being a traditional D&D trope, easily fits in most literature-based fantasy settings IMO. </p><p></p><p>It would be a big change from Clerics popping CLW's all the time, but it could further separate the Cleric from the "healbot by default" role. Sure, Clerics would be best at said rituals, but their actual spell slots could be used independently of their healing abilities. </p><p></p><p>Perhaps they could still maintain some battlefield heals at higher levels?</p></blockquote><p></p>
[QUOTE="samursus, post: 5946425, member: 64280"] Of all the interesting ideas I have read, the one that appeals to me the most is using a [B]Ritual-based healing magic only[/B]. Seems simplest to implement, and while not being a traditional D&D trope, easily fits in most literature-based fantasy settings IMO. It would be a big change from Clerics popping CLW's all the time, but it could further separate the Cleric from the "healbot by default" role. Sure, Clerics would be best at said rituals, but their actual spell slots could be used independently of their healing abilities. Perhaps they could still maintain some battlefield heals at higher levels? [/QUOTE]
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