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General Tabletop Discussion
*Pathfinder & Starfinder
The Healing Paradox
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<blockquote data-quote="Herremann the Wise" data-source="post: 5959208" data-attributes="member: 11300"><p>Wouldn't it be nice though if the resolution mechanic that is suppose to resolve <em>something</em>, actually resolves something? Wouldn't it be good if the resolution mechanic separates these two aspects so the player and DM know an attack wounds the target or that a non-wounding attack is avoided by the target? Knowing one way or the other allows you the freedom within each of these situations to describe what you want. While describing a genuine wound might pin you down somewhat, the loss of non-wounding hit points/plot protection can be described any which way the player or DM feels is most appropriate. Separating the two (Wounds and Non-wounds) solves every single anomaly and problem hit points has had and would seemingly allow each side of this debate to play the style that they wish.</p><p></p><p>Just saying. Again. <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 5959208, member: 11300"] Wouldn't it be nice though if the resolution mechanic that is suppose to resolve [I]something[/I], actually resolves something? Wouldn't it be good if the resolution mechanic separates these two aspects so the player and DM know an attack wounds the target or that a non-wounding attack is avoided by the target? Knowing one way or the other allows you the freedom within each of these situations to describe what you want. While describing a genuine wound might pin you down somewhat, the loss of non-wounding hit points/plot protection can be described any which way the player or DM feels is most appropriate. Separating the two (Wounds and Non-wounds) solves every single anomaly and problem hit points has had and would seemingly allow each side of this debate to play the style that they wish. Just saying. Again. :uhoh: :D ;) Best Regards Herremann the Wise [/QUOTE]
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