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<blockquote data-quote="doctorbadwolf" data-source="post: 7553080" data-attributes="member: 6704184"><p>Thats why I say that spelling it out is better. It may be assumed for many experienced DMs and players, but not for everyone, and it’s pretty important, IMO. </p><p></p><p></p><p>Yep. Searching a study with a lot of shelves, drawers, cabinets, and the like will easily take half an hour to an hour. </p><p></p><p></p><p>If there is literally no time pressure of any kind, sure, for some things. Other things just can’t be “brute forced” in terms of attempts. Spending 4 hours pushing on a door isn’t going to get it open. You tried, you failed, either come up with a different approach or move on. </p><p></p><p>But, if there is absolutely no time pressure, and there isn’t any kind of diminishing return on repeat attempts, why is the idea of DCs and skills even coming up? There is a rule for that. </p><p></p><p>As for a single check being your “best effort”, it makes plenty of sense. The number on the d20 represents what the game needs it to mean. In this case, if low it means that you weren’t on your A game today, and you couldn’t crack The Thing, or it simply means that you wasted a lot of time cracking it, and there is a setback of some kind as a result.</p><p></p><p>EDIT: also, as for “I’ll just blink and say, ok I take two hours, let me try again.” No. The answer will be no. The DM decides how a task is resolved. If the DM says that this task will be resolved with 1 check that represents your efforts to figure it out within the time available, that’s it. </p><p></p><p>And if the DM says, “make a group check, and your results will determine whether you were, as a group, is able to do the thing, and how long it takes” then that’s it. There is no repeat attempt unless the DM says there is. Players don’t declare checks.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7553080, member: 6704184"] Thats why I say that spelling it out is better. It may be assumed for many experienced DMs and players, but not for everyone, and it’s pretty important, IMO. Yep. Searching a study with a lot of shelves, drawers, cabinets, and the like will easily take half an hour to an hour. If there is literally no time pressure of any kind, sure, for some things. Other things just can’t be “brute forced” in terms of attempts. Spending 4 hours pushing on a door isn’t going to get it open. You tried, you failed, either come up with a different approach or move on. But, if there is absolutely no time pressure, and there isn’t any kind of diminishing return on repeat attempts, why is the idea of DCs and skills even coming up? There is a rule for that. As for a single check being your “best effort”, it makes plenty of sense. The number on the d20 represents what the game needs it to mean. In this case, if low it means that you weren’t on your A game today, and you couldn’t crack The Thing, or it simply means that you wasted a lot of time cracking it, and there is a setback of some kind as a result. EDIT: also, as for “I’ll just blink and say, ok I take two hours, let me try again.” No. The answer will be no. The DM decides how a task is resolved. If the DM says that this task will be resolved with 1 check that represents your efforts to figure it out within the time available, that’s it. And if the DM says, “make a group check, and your results will determine whether you were, as a group, is able to do the thing, and how long it takes” then that’s it. There is no repeat attempt unless the DM says there is. Players don’t declare checks. [/QUOTE]
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