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Story Hour
The Heretic of Wyre - Part II
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<blockquote data-quote="Sepulchrave II" data-source="post: 287308" data-attributes="member: 4303"><p><strong>Thanks All</strong></p><p></p><p>...for the support and praise.</p><p></p><p>My bizarre and semi-arbitrary xp system (I include lots of RP and story awards) indicates that the character levels presently are:</p><p></p><p>Nwm: 15.8</p><p>Eadric: 16.6</p><p>Mostin: 16.9</p><p>Ortwin: 17.5</p><p></p><p>Note that Ortwin lost a level when he reincarnated. Bye-bye Ranger Ortwin.</p><p></p><p>As soon as Mostin hits 17th level, the whole game will change. He'll get <em>Gate</em> and <em>Wish</em> and start devising all kinds of terrible game-breaking spells (note: must remember to ask Dan for full spell descriptions). Quick rundown:</p><p></p><p>Metagnostic Inquiry (8th, I think): forces outsiders to answer one question faithfully. No save. SR applies.</p><p></p><p>Id Eruption: Sends target into uncontrollable frenzy as their unconscious mind takes over. Very Freudian.</p><p></p><p>Paroxysm of Fire: Target writhes on ground in agony, spurting flames at nearby friends.</p><p></p><p>Torque Tendril: Targets who try to approach caster are deflected at 90 degrees.</p><p></p><p>Metempsychotic Reversal: Target is forced back into random previous incarnation with no memory of his present life.</p><p></p><p>Interminable Sermon: Bores enemies, who then walk away and do something else as long as you keep talking. And talking. And talking..</p><p></p><p>Dan never actually <em>uses</em> any of these spells. I think he just invents them for fun.</p><p></p><p></p><p>BTW, the New Improved (?) Ortwin has been posted in the Rogues' Gallery. Any useful advice appreciated. Reincarnation <em>is</em> a weird one.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 287308, member: 4303"] [b]Thanks All[/b] ...for the support and praise. My bizarre and semi-arbitrary xp system (I include lots of RP and story awards) indicates that the character levels presently are: Nwm: 15.8 Eadric: 16.6 Mostin: 16.9 Ortwin: 17.5 Note that Ortwin lost a level when he reincarnated. Bye-bye Ranger Ortwin. As soon as Mostin hits 17th level, the whole game will change. He'll get [I]Gate[/I] and [I]Wish[/I] and start devising all kinds of terrible game-breaking spells (note: must remember to ask Dan for full spell descriptions). Quick rundown: Metagnostic Inquiry (8th, I think): forces outsiders to answer one question faithfully. No save. SR applies. Id Eruption: Sends target into uncontrollable frenzy as their unconscious mind takes over. Very Freudian. Paroxysm of Fire: Target writhes on ground in agony, spurting flames at nearby friends. Torque Tendril: Targets who try to approach caster are deflected at 90 degrees. Metempsychotic Reversal: Target is forced back into random previous incarnation with no memory of his present life. Interminable Sermon: Bores enemies, who then walk away and do something else as long as you keep talking. And talking. And talking.. Dan never actually [I]uses[/I] any of these spells. I think he just invents them for fun. BTW, the New Improved (?) Ortwin has been posted in the Rogues' Gallery. Any useful advice appreciated. Reincarnation [I]is[/I] a weird one. [/QUOTE]
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The Heretic of Wyre - Part II
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