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Story Hour
The Heretic of Wyre
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<blockquote data-quote="Talaysen" data-source="post: 256474" data-attributes="member: 340"><p>They're from Manual of the Planes. Basically they're relatively powerful constructs from the plane of Mechanus who fight crime. Well, not really, but they DO enforce the principles of law. Three types, all lawful neutral, each with their own mission, CRs 9, 12, and 15, respectively. The inevitables introduced by Sepulchrave were zelekhuts, centauroid winged constructs who hunt down those who deny justice by attempting to flee to escape it (the example given in MotP), probably those who try to cheat the system, etc. The more powerful inevitables go after those who break oaths (in the case of the kolyaruts) and those who attempt to cheat death through unnatural means such as lichdom (in the case of the maruts).</p><p></p><p>I wouldn't be surprised if the Curia sent some kolyaruts after Eadric and gang in a bit - after all, one could argue that he broke his vows to the church proper. They're also nastier and thus more fun. Maruts would probably be hard for them to invoke legitimately; then again, they may have some way of binding inevitables to their will, and not just summoning them.</p><p></p><p>All in all, some very interesting developments. I daresay Sepulchrave's campaign can teach many a lesson to your average DM.</p></blockquote><p></p>
[QUOTE="Talaysen, post: 256474, member: 340"] They're from Manual of the Planes. Basically they're relatively powerful constructs from the plane of Mechanus who fight crime. Well, not really, but they DO enforce the principles of law. Three types, all lawful neutral, each with their own mission, CRs 9, 12, and 15, respectively. The inevitables introduced by Sepulchrave were zelekhuts, centauroid winged constructs who hunt down those who deny justice by attempting to flee to escape it (the example given in MotP), probably those who try to cheat the system, etc. The more powerful inevitables go after those who break oaths (in the case of the kolyaruts) and those who attempt to cheat death through unnatural means such as lichdom (in the case of the maruts). I wouldn't be surprised if the Curia sent some kolyaruts after Eadric and gang in a bit - after all, one could argue that he broke his vows to the church proper. They're also nastier and thus more fun. Maruts would probably be hard for them to invoke legitimately; then again, they may have some way of binding inevitables to their will, and not just summoning them. All in all, some very interesting developments. I daresay Sepulchrave's campaign can teach many a lesson to your average DM. [/QUOTE]
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