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The Hero of Mergovie OCC--[FULL]
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<blockquote data-quote="doghead" data-source="post: 1839611" data-attributes="member: 8243"><p>I was thinking about how useful Improved Feint would be during the fight with the orcs and decided to put it on my list of Feats to consider when Telic got his next feat at third le ... Hang on! He is third level. Bugger. I forgot to take his third level feat.</p><p></p><p>Humm. Assuming DarkMaster isn't going to nix taking one, I though that I might take this opportunity to pick people's brains. I usually go for well rounded characters. But one of the reasons I have been snapping up empty shells is that I have been feeling somewhat in a rut with CharGen. Telic is much more specialised than my usual character (he doesn't have any other weapon appart from his sword!) and so I am going to try and stick with that concept. </p><p></p><p>I was hoping to build a swordsman (although dnd really doesn't seem to allow for it particularly well). Improved Feint would be an obvious candidate if you didn't need a near genius INT to get it (whick nixes a lot of the Improved Combat Stuff for Telic). Power Attack is a perennial favourite with fighters. So is Dodge but for just +1 AC, it seems a little pointless. When I started playing 3.X, I took Combat Reflexes and Mobility a few times, but I don't really remember ever using them. Improved Initiative?</p><p></p><p>Or I could try to supplement his skills perhaps. Persuasive (+2 Bluff and Intimidate)? Skill Focus (+3 Bluff or +3 Perform)?</p><p></p><p>Your thoughts would be appreiciated.</p><p></p><p>thotd</p></blockquote><p></p>
[QUOTE="doghead, post: 1839611, member: 8243"] I was thinking about how useful Improved Feint would be during the fight with the orcs and decided to put it on my list of Feats to consider when Telic got his next feat at third le ... Hang on! He is third level. Bugger. I forgot to take his third level feat. Humm. Assuming DarkMaster isn't going to nix taking one, I though that I might take this opportunity to pick people's brains. I usually go for well rounded characters. But one of the reasons I have been snapping up empty shells is that I have been feeling somewhat in a rut with CharGen. Telic is much more specialised than my usual character (he doesn't have any other weapon appart from his sword!) and so I am going to try and stick with that concept. I was hoping to build a swordsman (although dnd really doesn't seem to allow for it particularly well). Improved Feint would be an obvious candidate if you didn't need a near genius INT to get it (whick nixes a lot of the Improved Combat Stuff for Telic). Power Attack is a perennial favourite with fighters. So is Dodge but for just +1 AC, it seems a little pointless. When I started playing 3.X, I took Combat Reflexes and Mobility a few times, but I don't really remember ever using them. Improved Initiative? Or I could try to supplement his skills perhaps. Persuasive (+2 Bluff and Intimidate)? Skill Focus (+3 Bluff or +3 Perform)? Your thoughts would be appreiciated. thotd [/QUOTE]
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