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The HERO System
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<blockquote data-quote="Thanee" data-source="post: 1485744" data-attributes="member: 478"><p>While HERO is a multi-genre system, I also think it's best for the superhero genre, especially since the skill system is quite simple.</p><p></p><p>Of course, the power system allows <em>everything</em> to be done, but as someone else said, it's laid out and balanced for superhero campaigns.</p><p></p><p>Anyways HERO is by far the best point-buy system in existance. Of course, this also means, that it is one of the most complex (it's very easy to understand, actually, but so complex, that you will overlook a lot of stuff, if you are not used to it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p><p></p><p>The HERO system could be seen as a tool to create a game, not as a game itself. By that it's fairly different (and surely disappointing to some) than any other system in existance.</p><p></p><p>The primary purpose of the genrebooks is to help with all the work by precreating several items, spells, abilities, class concepts, packages, etc. that can be used readily.</p><p></p><p>Bye</p><p>Thanee</p><p></p><p>P.S. HERO 4th is not Fuzion. Fuzion is a conglomerate of HERO 4th and Interlock.</p></blockquote><p></p>
[QUOTE="Thanee, post: 1485744, member: 478"] While HERO is a multi-genre system, I also think it's best for the superhero genre, especially since the skill system is quite simple. Of course, the power system allows [i]everything[/i] to be done, but as someone else said, it's laid out and balanced for superhero campaigns. Anyways HERO is by far the best point-buy system in existance. Of course, this also means, that it is one of the most complex (it's very easy to understand, actually, but so complex, that you will overlook a lot of stuff, if you are not used to it ;)). The HERO system could be seen as a tool to create a game, not as a game itself. By that it's fairly different (and surely disappointing to some) than any other system in existance. The primary purpose of the genrebooks is to help with all the work by precreating several items, spells, abilities, class concepts, packages, etc. that can be used readily. Bye Thanee P.S. HERO 4th is not Fuzion. Fuzion is a conglomerate of HERO 4th and Interlock. [/QUOTE]
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