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<blockquote data-quote="Jhamin" data-source="post: 1486604" data-attributes="member: 1023"><p>My previous post was pretty specific. This is more general.</p><p></p><p>Hero isn't for everyone. If you play D20 and have no complaints, then there is no reason for you to switch.</p><p></p><p>If on the other hand you are bothered by D20's class/level based system, and just wish you could make somebody an expert in something without giving him a bunch of class levels you don't want him to have, then a Point based system may be for you.</p><p></p><p>If you decide you want a point based system, then the two big ones are GURPS and Hero. They both do most genres well, but they both tend to do better at one end of the power level, and break down at the other.</p><p></p><p>Gurps does gritty really, really well. If you want to stab James Bond, Conan, Indiana Jones, or whoever and have them die (He's only a man!) then GURPS is likely for you. It's very realistic, and suits games where guns kill people alot and even the best fighters avoid combat because of how much its hurts.</p><p>Gurps does a good job on games where everyone has similar powerset but still needs to be a distinct character (Everyone is a Space Marine, or a Cop, or a Starfleet Officer, etc.)</p><p></p><p>If you want James Bond, Conan, or Indiana Jones to take on hordes of Spectre agents, Asgardians, or Nazi's at once then Hero is likely for you. It's very, well, Heroic. It suits games where heroes run through hails of gunfire, grimace when they get shot (But can shoot others and have them drop) and combat is swashbuckling while still rewarding tactics over derring-do.</p><p>Hero does a good job on games where everyone has weird abilites, but they all adventure together and all contribute (Anime like Inuyasha, Final Fantasyesqe games, Mid-late seasons of Buffy, etc)</p></blockquote><p></p>
[QUOTE="Jhamin, post: 1486604, member: 1023"] My previous post was pretty specific. This is more general. Hero isn't for everyone. If you play D20 and have no complaints, then there is no reason for you to switch. If on the other hand you are bothered by D20's class/level based system, and just wish you could make somebody an expert in something without giving him a bunch of class levels you don't want him to have, then a Point based system may be for you. If you decide you want a point based system, then the two big ones are GURPS and Hero. They both do most genres well, but they both tend to do better at one end of the power level, and break down at the other. Gurps does gritty really, really well. If you want to stab James Bond, Conan, Indiana Jones, or whoever and have them die (He's only a man!) then GURPS is likely for you. It's very realistic, and suits games where guns kill people alot and even the best fighters avoid combat because of how much its hurts. Gurps does a good job on games where everyone has similar powerset but still needs to be a distinct character (Everyone is a Space Marine, or a Cop, or a Starfleet Officer, etc.) If you want James Bond, Conan, or Indiana Jones to take on hordes of Spectre agents, Asgardians, or Nazi's at once then Hero is likely for you. It's very, well, Heroic. It suits games where heroes run through hails of gunfire, grimace when they get shot (But can shoot others and have them drop) and combat is swashbuckling while still rewarding tactics over derring-do. Hero does a good job on games where everyone has weird abilites, but they all adventure together and all contribute (Anime like Inuyasha, Final Fantasyesqe games, Mid-late seasons of Buffy, etc) [/QUOTE]
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