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<blockquote data-quote="buzz" data-source="post: 1494889" data-attributes="member: 6777"><p>FWIW, I appreicated your snark-free post explaining the brick/extra limb conundrum. Looks like there was a big discussion about this on the HERO boards just last year. I was sad to see your above post, though, as you once again seem determined to run this discussion into an argument.</p><p></p><p>I never claimed that HERO was perfect. On the contrary, my position began as a refutation of your initial post, i.e., a) that it's simply not as flawed as you're making it out to be, and 2) the system of points is just as valuable as levels are in D&D, and not a bunch of "wasted time doing math." I did not say that point totals are *always* a perfect (and the only) measure of balance, but rather (and repeatedly) that, *in general* they serve said purpose, and I would indeed bet on this. I think the mere fact that you are able to conduct your critical analyses demonstrates my point. Even if the end result leads you to think, "Hey, this is kind of under/overpowered for that amount of points," it's at least told you *something*. I don't find my judgement nearly as reliable with D&D. Granted, I've been playing HERO a lot longer...</p><p></p><p>More importantly, the HERO point-build system comprises a toolkit that I find very useful, very fun, and, IMO, more workable for me than the, to me, more subjective process of designing things from scratch in most d20 games --D&D in particular. I don't find the math "wasted" time. Actually, I find it quite enjoyable, to the point where I look forward to, say, shuffling points around to better build a PC. OTOH, I have yet to find myself wanting to sit down and create new D&D spells or feats (though I certianly do like messing around with the material I already have).</p><p></p><p>If you find this a "rote defense," I'll say this: I didn't realize that I needed to prepare myself to be "rote attacked." I find it unfortunate that merely advocating HERO on gaming forums seems to invite extended criticism that assumes advocacy equals blind zealotry.</p><p></p><p>I also hope that the devolvement of this thread (I know, I helped) hasn't put off its author from giving HERO a test-drive.</p></blockquote><p></p>
[QUOTE="buzz, post: 1494889, member: 6777"] FWIW, I appreicated your snark-free post explaining the brick/extra limb conundrum. Looks like there was a big discussion about this on the HERO boards just last year. I was sad to see your above post, though, as you once again seem determined to run this discussion into an argument. I never claimed that HERO was perfect. On the contrary, my position began as a refutation of your initial post, i.e., a) that it's simply not as flawed as you're making it out to be, and 2) the system of points is just as valuable as levels are in D&D, and not a bunch of "wasted time doing math." I did not say that point totals are *always* a perfect (and the only) measure of balance, but rather (and repeatedly) that, *in general* they serve said purpose, and I would indeed bet on this. I think the mere fact that you are able to conduct your critical analyses demonstrates my point. Even if the end result leads you to think, "Hey, this is kind of under/overpowered for that amount of points," it's at least told you *something*. I don't find my judgement nearly as reliable with D&D. Granted, I've been playing HERO a lot longer... More importantly, the HERO point-build system comprises a toolkit that I find very useful, very fun, and, IMO, more workable for me than the, to me, more subjective process of designing things from scratch in most d20 games --D&D in particular. I don't find the math "wasted" time. Actually, I find it quite enjoyable, to the point where I look forward to, say, shuffling points around to better build a PC. OTOH, I have yet to find myself wanting to sit down and create new D&D spells or feats (though I certianly do like messing around with the material I already have). If you find this a "rote defense," I'll say this: I didn't realize that I needed to prepare myself to be "rote attacked." I find it unfortunate that merely advocating HERO on gaming forums seems to invite extended criticism that assumes advocacy equals blind zealotry. I also hope that the devolvement of this thread (I know, I helped) hasn't put off its author from giving HERO a test-drive. [/QUOTE]
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