Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The Hero Test
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eloi" data-source="post: 5153568" data-attributes="member: 27826"><p><strong>Suggestion: index crystal within library</strong></p><p></p><p>If this is a magical library, my suggestion is to utilize the library's fixed magic crystal index, solidly mounted and clearly not coming out without becoming valueless, which the other PC folks can interface with during the Body fight.</p><p></p><p>Allow the supporting characters to use their own energies to turn the tide in favor of (or potentially against, if they whim) their champion. By investing a sixth of their individual hp in each attempt, they could each choose to roll a skill challenge against the crystal (knowledge repository of the library) to aid their champion. Magically inclined folks can sacrifice the energy from the day's spell levels at a 5:1 ratio for hit points - a Mage with 60 hit points might expend a second level spell's energy, rather than 10 hp. The index is very accepting of magic power. [DM: Track all hit point energy, spells and otherwise, invested in the index, as well as final ranks of skill challenges and Knowledge Skills invested in, see below.] Hit points lost can be healed normally.</p><p></p><p>The first skill challenge attempt is simple, DC 5, against any skill the character possesses. Physical skills are simulated within the index on a mental level. Failure has only two results, expenditure of energy without gain, and the index gains power. Success has three results: the PC in the Body fight gains a reroll (as the Fate of One, Clairsentience/Seer power, lvl 7), the supporting character expends energy, which the index gains, and the skill challenge difficulty increases by 5 or half the amount the PC won the contest by, whichever is greater. On a critical success, the PC also infuses some positive quality of their own into the index, which will be useful in the Spirit phase of the testing. On a critical failure, however, the PC "shares deeply", essentially sharing their life story with the index, and granting the index the ability to buy skills up to the skill ranks possessed by the PC, depending on available index power. The index may behave quirkily and display mannerisms which emulate the PC in the future, and may invest in Knowledge Skill: (Sharing PC) ranks.</p><p></p><p>Should the PC choose to intervene negatively (i.e., against the PC in the Body fight), the energy is expended, the index gains power, and the PC in the fight receives a -4 to one saving roll, attack roll, or skill check (DC 18 Fort save to avoid, DC increasing by 4 for each additional intervention from any source). The index will secretly invest index power to acquire Knowledge Skill: (Intervening PC) up to whatever rank it deems useful, according to available index power.</p><p></p><p>The index will cheer the fight once it gains empathy, and will encourage spellcasters especially to back their champion with all they have. The index may gain considerable power from use, depending on how extensive the character investment becomes. A character who chooses to use the index crystal six or more times during the fight may knock themselves unconscious at 0 hp or below (but will autostabilize immediately) and will unwittingly grant the index access to their core insights; the index may, at that time, acquire a purpose. This adds a strong infusion of personality to the index, and it may select a name at this point. </p><p></p><p>The index may spend power to increase its mental and other attributes, with an index point being equivalent to 50 virtual gold, "spent" in accordance with the Intelligent Items portion of the SRD. Treat the index as a pre-intelligent magic item, initially with 10 in all three mental stats (just below the +1000 gold base version), aligned as the Dragon whose library it is (if it isn't the Dragon's library, it starts as Neutral). Once it has acquired 20 index points, its first purchase will be to make itself self-aware, "spending" 1000 gold and gaining power as per the item intelligence table. (See the 01-34% line, "+1000 Base Price Modifier" for details.)</p><p></p><p>It may acquire skills at 50 gold/rank, up to the DC of the skill challenges presented, but will most likely increase its base price modifier to +15000 gold quietly, gaining in internal power and complexity.</p><p></p><p>The index will be very interested in future friendly interaction to increase its depth, range and breadth of power, and may have several potential quests to offer (libraries are full of hints of ancient treasures, "last known sightings" and links to technologies lost to mortal ken - and secret libraries). Depending on the possible infusions the PCs have made to enhance the personality of the index, it could be a new ally (although immobile), an uncaring information resource, or even a puppeteer. If the index has acquired a purpose, it will spend considerable effort to ensure that the PCs are well aware of how desirable it would be to study and research at the speed of crystal, interrogate captives, and perhaps even try out new tricks through sparring with index assistance. It will encourage spellcasters to feed more spells into the index, so it can learn more.</p><p></p><p>The index, if accessed by others seeking to catch up with the PCs, might arrange things so that a fight might take place nearby between PCs and pursuers, so the index might be pressed again into service. Attempts to tell a real PC from a Doppleganger might be significantly aided by the index. If the test of Spirit ends in a tie, testimony from the index might sway the outcome in favor of the PCs.</p><p></p><p>If you feel like advancing the index faster, consider making each index-access contest a bit more expensive, perhaps a fifth of the intervening character's hit points. And the smarter the index gets, the more it will be interested in Divination spells, such as Contact other Plane. Of course, depending on what the index has shared, it could be afire with zeal and chock full of Paladin spells - YMMV.</p></blockquote><p></p>
[QUOTE="Eloi, post: 5153568, member: 27826"] [b]Suggestion: index crystal within library[/b] If this is a magical library, my suggestion is to utilize the library's fixed magic crystal index, solidly mounted and clearly not coming out without becoming valueless, which the other PC folks can interface with during the Body fight. Allow the supporting characters to use their own energies to turn the tide in favor of (or potentially against, if they whim) their champion. By investing a sixth of their individual hp in each attempt, they could each choose to roll a skill challenge against the crystal (knowledge repository of the library) to aid their champion. Magically inclined folks can sacrifice the energy from the day's spell levels at a 5:1 ratio for hit points - a Mage with 60 hit points might expend a second level spell's energy, rather than 10 hp. The index is very accepting of magic power. [DM: Track all hit point energy, spells and otherwise, invested in the index, as well as final ranks of skill challenges and Knowledge Skills invested in, see below.] Hit points lost can be healed normally. The first skill challenge attempt is simple, DC 5, against any skill the character possesses. Physical skills are simulated within the index on a mental level. Failure has only two results, expenditure of energy without gain, and the index gains power. Success has three results: the PC in the Body fight gains a reroll (as the Fate of One, Clairsentience/Seer power, lvl 7), the supporting character expends energy, which the index gains, and the skill challenge difficulty increases by 5 or half the amount the PC won the contest by, whichever is greater. On a critical success, the PC also infuses some positive quality of their own into the index, which will be useful in the Spirit phase of the testing. On a critical failure, however, the PC "shares deeply", essentially sharing their life story with the index, and granting the index the ability to buy skills up to the skill ranks possessed by the PC, depending on available index power. The index may behave quirkily and display mannerisms which emulate the PC in the future, and may invest in Knowledge Skill: (Sharing PC) ranks. Should the PC choose to intervene negatively (i.e., against the PC in the Body fight), the energy is expended, the index gains power, and the PC in the fight receives a -4 to one saving roll, attack roll, or skill check (DC 18 Fort save to avoid, DC increasing by 4 for each additional intervention from any source). The index will secretly invest index power to acquire Knowledge Skill: (Intervening PC) up to whatever rank it deems useful, according to available index power. The index will cheer the fight once it gains empathy, and will encourage spellcasters especially to back their champion with all they have. The index may gain considerable power from use, depending on how extensive the character investment becomes. A character who chooses to use the index crystal six or more times during the fight may knock themselves unconscious at 0 hp or below (but will autostabilize immediately) and will unwittingly grant the index access to their core insights; the index may, at that time, acquire a purpose. This adds a strong infusion of personality to the index, and it may select a name at this point. The index may spend power to increase its mental and other attributes, with an index point being equivalent to 50 virtual gold, "spent" in accordance with the Intelligent Items portion of the SRD. Treat the index as a pre-intelligent magic item, initially with 10 in all three mental stats (just below the +1000 gold base version), aligned as the Dragon whose library it is (if it isn't the Dragon's library, it starts as Neutral). Once it has acquired 20 index points, its first purchase will be to make itself self-aware, "spending" 1000 gold and gaining power as per the item intelligence table. (See the 01-34% line, "+1000 Base Price Modifier" for details.) It may acquire skills at 50 gold/rank, up to the DC of the skill challenges presented, but will most likely increase its base price modifier to +15000 gold quietly, gaining in internal power and complexity. The index will be very interested in future friendly interaction to increase its depth, range and breadth of power, and may have several potential quests to offer (libraries are full of hints of ancient treasures, "last known sightings" and links to technologies lost to mortal ken - and secret libraries). Depending on the possible infusions the PCs have made to enhance the personality of the index, it could be a new ally (although immobile), an uncaring information resource, or even a puppeteer. If the index has acquired a purpose, it will spend considerable effort to ensure that the PCs are well aware of how desirable it would be to study and research at the speed of crystal, interrogate captives, and perhaps even try out new tricks through sparring with index assistance. It will encourage spellcasters to feed more spells into the index, so it can learn more. The index, if accessed by others seeking to catch up with the PCs, might arrange things so that a fight might take place nearby between PCs and pursuers, so the index might be pressed again into service. Attempts to tell a real PC from a Doppleganger might be significantly aided by the index. If the test of Spirit ends in a tie, testimony from the index might sway the outcome in favor of the PCs. If you feel like advancing the index faster, consider making each index-access contest a bit more expensive, perhaps a fifth of the intervening character's hit points. And the smarter the index gets, the more it will be interested in Divination spells, such as Contact other Plane. Of course, depending on what the index has shared, it could be afire with zeal and chock full of Paladin spells - YMMV. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Hero Test
Top