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The Heroes of House Tharashk
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<blockquote data-quote="Hoog" data-source="post: 1626792" data-attributes="member: 8691"><p><span style="color: Indigo"><strong><span style="font-size: 12px">Dox</span></strong></span></p><p>Changling Rogue 2 Neutral</p><p></p><p>Str 12(+1)</p><p>Dex 14(+2)</p><p>Con 14(+2)</p><p>Int 14(+2)</p><p>Wis 12(+1)</p><p>Chr 14(+2)</p><p></p><p></p><p>Combat Stats:</p><p>Base Attack Bonus: +1</p><p>Melee: +2 [+1 BAB, +1 STR]</p><p>Ranged: +3 [+1 BAB, +2 DEX]</p><p>Hit Points: 14 [6 + 4 (levels) + 4 (CON)]</p><p>Armor Class: 15 [10 + 2 (DEX) + 3 (Master Crafted Studded Leather)</p><p>Initiative: +2 [+2 DEX]</p><p>Movement Rate: 30 feet</p><p></p><p>Attacks per round:</p><p>Rapier (+2 to hit 1d6+1 dam 18-20*2 crit)</p><p>Hand Crossbow (+3 to hit 1d4 dam 19-20*2 crit)</p><p>Dagger +2/+3 to hit m/r 1d4+1 dam 19-20*2 crit)</p><p></p><p>Armor:</p><p>Master Crafted Studded Leather (light armor +3 AB +5 max dex 0 Armor penalty 15% spell failure 30 speed 20lbs)</p><p></p><p>Saving Throws:</p><p>Fort: +2 [+0 base, +2 CON]</p><p>Ref: +5 [+3 base, +2 DEX]</p><p>Will: +1 [+0 base, +1 WIS]</p><p></p><p></p><p>Feats:</p><p>Combat Reflexes 1st level feat</p><p></p><p></p><p>Skills:</p><p>Bluff +9 (5 ranks, +2 CHR, +2 Racial)</p><p>Decipher Script +3 (1 rank, +2 INT)</p><p>Diplomacy +3 (1 rank, +2 CHR)</p><p>Disable Device +7 (3 rank, +2 INT, +2 MW Tools)</p><p>Disguise +17 (5 rank, +2 CHR, +10 racial)</p><p>Gather Information +6 (4 rank, +2 CHR)</p><p>Hide +4 (2 rank, +2 DEX)</p><p>Intimidate +9 (5 rank, +2 CHR, +2 racial)</p><p>Jump +2 (1 rank, +1 STR) </p><p>Knowledge (local) +4 (2 ranks, +2 INT)</p><p>Listen +3 (2 rank, +1 WIS)</p><p>Move Silently +4 (2 rank, +2 DEX)</p><p>Open Lock +6 (2 rank, +2 DEX, +2 MW Tools)</p><p>Search +4 (2 rank, +2 INT)</p><p>Sense Motive +7 (4 rank, +1 WIS, +2 racial)</p><p>Sleight of Hand +3 (1 rank, +2 DEX)</p><p>Spot +3 (2 rank, +1 WIS)</p><p>Tumble +7 (5 rank, +2 DEX)</p><p></p><p></p><p>Languages:</p><p>Common, Orc, Goblin</p><p></p><p></p><p>Special Abilities:</p><p>Disguise Self at will</p><p>+2 Bluff, Intimidate, Sense Motive</p><p>Sneak Attack Dam 1d6</p><p>Trapfinding</p><p>Evasion</p><p></p><p>Action Points: 6</p><p></p><p>Equipment:</p><p>Backpack: (2 gp)</p><p>- Inquisitive Kit(300 gp)</p><p>- Disguise Kit (50 gp)</p><p>- Courtiers Outfit (30 gp)</p><p>- Robes Reversible (5 gp) (one side Priest, other side Wizard)</p><p>- Wooden Holy Symbol to Soverign Host (1 gp)</p><p>-Trail Rations 10 days (5 gp)</p><p>Belt Pouch: (1 gp)</p><p>- Master Work Thieves Tools (100 gp)</p><p>Wearing / Carrying:</p><p>- Travelers Outfit Reversible (3 gp)</p><p>- Belt (1 gp)</p><p>- Hand Crossbow (100 gp)</p><p>- Bolts (20) (4 gp)</p><p>- Rapier (20 gp) </p><p>- Dagger (2 gp)</p><p>Identification Papers</p><p>-Jarkan Dilb Human Male, Soldier, From Karanath, Nobles Son </p><p>---- has Portrait (25 gp)</p><p>-Samantha Nerull, Humsn Female, Priest of Soverign Host, From Breland</p><p>---- has Portrait (25 gp)</p><p>-Herman Shnell, Human Male, Peasant, From Aundair (10 gp)</p><p>Wealth:</p><p>-GP (90)</p><p>-PP (20)</p><p>Total Weight Carried: ?? lb</p><p>Load: ????</p><p></p><p></p><p>Current XP:</p><p>Current: 1,150 Next Level: 3,000</p><p></p><p>Dox is Currently traveling as Jarkan he very rarely goes back to his own form wishing to keep it quite that he is a changling. The group of course knows as they are his trusted allies.</p></blockquote><p></p>
[QUOTE="Hoog, post: 1626792, member: 8691"] [COLOR=Indigo][B][SIZE=3]Dox[/SIZE][/B][/COLOR] Changling Rogue 2 Neutral Str 12(+1) Dex 14(+2) Con 14(+2) Int 14(+2) Wis 12(+1) Chr 14(+2) Combat Stats: Base Attack Bonus: +1 Melee: +2 [+1 BAB, +1 STR] Ranged: +3 [+1 BAB, +2 DEX] Hit Points: 14 [6 + 4 (levels) + 4 (CON)] Armor Class: 15 [10 + 2 (DEX) + 3 (Master Crafted Studded Leather) Initiative: +2 [+2 DEX] Movement Rate: 30 feet Attacks per round: Rapier (+2 to hit 1d6+1 dam 18-20*2 crit) Hand Crossbow (+3 to hit 1d4 dam 19-20*2 crit) Dagger +2/+3 to hit m/r 1d4+1 dam 19-20*2 crit) Armor: Master Crafted Studded Leather (light armor +3 AB +5 max dex 0 Armor penalty 15% spell failure 30 speed 20lbs) Saving Throws: Fort: +2 [+0 base, +2 CON] Ref: +5 [+3 base, +2 DEX] Will: +1 [+0 base, +1 WIS] Feats: Combat Reflexes 1st level feat Skills: Bluff +9 (5 ranks, +2 CHR, +2 Racial) Decipher Script +3 (1 rank, +2 INT) Diplomacy +3 (1 rank, +2 CHR) Disable Device +7 (3 rank, +2 INT, +2 MW Tools) Disguise +17 (5 rank, +2 CHR, +10 racial) Gather Information +6 (4 rank, +2 CHR) Hide +4 (2 rank, +2 DEX) Intimidate +9 (5 rank, +2 CHR, +2 racial) Jump +2 (1 rank, +1 STR) Knowledge (local) +4 (2 ranks, +2 INT) Listen +3 (2 rank, +1 WIS) Move Silently +4 (2 rank, +2 DEX) Open Lock +6 (2 rank, +2 DEX, +2 MW Tools) Search +4 (2 rank, +2 INT) Sense Motive +7 (4 rank, +1 WIS, +2 racial) Sleight of Hand +3 (1 rank, +2 DEX) Spot +3 (2 rank, +1 WIS) Tumble +7 (5 rank, +2 DEX) Languages: Common, Orc, Goblin Special Abilities: Disguise Self at will +2 Bluff, Intimidate, Sense Motive Sneak Attack Dam 1d6 Trapfinding Evasion Action Points: 6 Equipment: Backpack: (2 gp) - Inquisitive Kit(300 gp) - Disguise Kit (50 gp) - Courtiers Outfit (30 gp) - Robes Reversible (5 gp) (one side Priest, other side Wizard) - Wooden Holy Symbol to Soverign Host (1 gp) -Trail Rations 10 days (5 gp) Belt Pouch: (1 gp) - Master Work Thieves Tools (100 gp) Wearing / Carrying: - Travelers Outfit Reversible (3 gp) - Belt (1 gp) - Hand Crossbow (100 gp) - Bolts (20) (4 gp) - Rapier (20 gp) - Dagger (2 gp) Identification Papers -Jarkan Dilb Human Male, Soldier, From Karanath, Nobles Son ---- has Portrait (25 gp) -Samantha Nerull, Humsn Female, Priest of Soverign Host, From Breland ---- has Portrait (25 gp) -Herman Shnell, Human Male, Peasant, From Aundair (10 gp) Wealth: -GP (90) -PP (20) Total Weight Carried: ?? lb Load: ???? Current XP: Current: 1,150 Next Level: 3,000 Dox is Currently traveling as Jarkan he very rarely goes back to his own form wishing to keep it quite that he is a changling. The group of course knows as they are his trusted allies. [/QUOTE]
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