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The Heroic Death
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<blockquote data-quote="Ydars" data-source="post: 4652238" data-attributes="member: 62992"><p>Hi Jack!</p><p> </p><p>I think no player minds their character dying if their death means something. The trick is to be ready to run with their death and make it special and heroic. This is easy to do when it is a decision by the player that leads to the black gates. It is not so easy when it is just some pesky dice-roll..</p><p> </p><p>I have often toyed with mechanics that allow a player to make a last heroic stand after the dice say they are dead; say 1-2 rounds of extra action as they somehow summon up their last reserves to save their comrades. I like death to mean something, like it does in the old tales. Afterall, we tell stories to make sense of the world and sometimes our games reflect reality a little too much and the world of the story not enough.</p><p> </p><p>I also think heroic death discourages resurrection, which I confess I hate. I have never resurrected a character yet when I have played.</p><p> </p><p>In Hayowen's case it was not an option as this was a heavily house-ruled game of Palladium, but in this case I would not have allowed it anyway.</p><p> </p><p>You should have seen the dice rolls that night; she criticalled 3-4 times in about 20 rolls of the d20.</p></blockquote><p></p>
[QUOTE="Ydars, post: 4652238, member: 62992"] Hi Jack! I think no player minds their character dying if their death means something. The trick is to be ready to run with their death and make it special and heroic. This is easy to do when it is a decision by the player that leads to the black gates. It is not so easy when it is just some pesky dice-roll.. I have often toyed with mechanics that allow a player to make a last heroic stand after the dice say they are dead; say 1-2 rounds of extra action as they somehow summon up their last reserves to save their comrades. I like death to mean something, like it does in the old tales. Afterall, we tell stories to make sense of the world and sometimes our games reflect reality a little too much and the world of the story not enough. I also think heroic death discourages resurrection, which I confess I hate. I have never resurrected a character yet when I have played. In Hayowen's case it was not an option as this was a heavily house-ruled game of Palladium, but in this case I would not have allowed it anyway. You should have seen the dice rolls that night; she criticalled 3-4 times in about 20 rolls of the d20. [/QUOTE]
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