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<blockquote data-quote="megamania" data-source="post: 7394868" data-attributes="member: 9255"><p>THE HIDDEN: BEYOND NEW WATER</p><p>11 JAGRASSA</p><p>SEGMENT 190</p><p>”MASTER OF HIDDEN SECRETS” </p><p>03/25/18</p><p></p><p>BARRAKAS 13, 1000 ABOUT 10 TH BELL</p><p></p><p>There are few orcs or aberrations running around to battle now. Gern refuses to enter other portals. He wants a guarantee of an aberration to kill…. Not possible traps. They do encounter a few Sin Spawn that are easily defeated. On them are blue and yellow crystal rods which Gern takes. </p><p></p><p>They go further into the settlement looking for hostages, foes and anything of interest. So intent they miss that Gern has disappeared. “Damn that elf!” curses Azzime under his breath. They continue on still hoping to find hostages and stolen (retrieved) goods.</p><p></p><p>Shortly they come across something built of stone that is not a cube. It is a pyramid about twenty feet tall with stairs on all four sides. Azzime recognizes it. It is an entrance to underground catacombs. He is uncertain whether to enter but before he can say anything Payback has already hurried up the stairs. The female ranger follows him up. Azzime feels being alone is more dangerous than going into the heart of the underground aberrational tunnels.</p><p></p><p>The three go down the opening into the darkness. There are no lit stones and pebbles here. It is pitch black. Almost unnaturally so. Azzime strikes up a torch and notes the lighting is less than expected. There is either magic at work here or some sort of supernatural effect. Either way, its not a good thing.</p><p></p><p>They wonder down the hallway for several hundred feet without any threats or challenges. This worries the spy. The orc is bored. Catherina is merely going with the flow. They begin to feel even more uneasy. The hairs on their arms and neck rise, even Paypack’s thick bristles rise. They “feel” like they hear something ahead but are uncertain. Moving closer, they reach a corner where the sound can now be heard, though not clearly. Reflections of dim colored lights can be seen on the walls. The lights are moving or something moves between the source and the wall? Azzime is uncertain.</p><p>The orc ranger smiles and moves ahead of the group. He goes around a corner. The human ranger goes next. Azzime finds himself wanting to go around the corner also.</p><p></p><p>What is found directly around the corner scares the spy to no end. A room of swirling colors that more ooze than move around the light. Mages and aberrations stand within this large room having casual conversations.</p><p></p><p>Three mages, one dressed in Emerald Claw armor, talk and laugh in their discussion. Behind them are two Mind Flayers. Again, they are having a conversation (though with no sound due to telepathy). One is snacking on a simple treat of a Grey Dusk orc. Near the back are two Dolgaunts. They are staring at the crystal wall there. One the wall are moving images. It is like a Crystal Ball but angular and flat. Images include Mothmen, a Shifter (Geth), a strange looking woman (Mistress Muy Monstrous) and an Airship. </p><p></p><p>Also on the floor are glowing shards of crystal (Xoriat Shards) and several out of place potted plants. The very plants Zig had created his Hidden Butter drug from. Several glowing balls float about also.</p><p></p><p>The true source of Azzime’s fear is in the far left corner. There is an elf here dressed in strange exotic blue and purple armor. He is on his knees blowing with his forehead touching the floor. He bows to a “man” covered in shifting organic looking armor with a long whip on his one arm. Azzime hopes this is not a Daelkyr but knows better. They are dead. Two twisted mutated “women” kneel and touch the apparent ruler in a sexual and worshipping way. The have claws for hands and stranger yet- the right breast is full and exposed. The left breast is smaller to the point of being none existent. They have tails and long forked tongues.</p><p></p><p>= Welcome. These are my friends and loving wives. Do not worry. We will not kill you now. What fun is it to break your toys before we play with them some?=</p><p></p><p>“Time to leave- NOW!” declares Azzime. </p><p></p><p>Payback moves away slowly but watches the Daelkyr. The other two move away quickly understanding this creature, this outsider, is incredibly evil and powerful.</p><p></p><p>As they flee, creatures appear and watch them as they leave. None attack but that doesn’t lesson the fear. They run all the way back to the original block. The bodies are gone but the signs of their battle remain.</p><p></p><p>“Thank Boldrei” declares the spy.</p><p></p><p>And they climb up the block and step into midair and step down underground.</p></blockquote><p></p>
[QUOTE="megamania, post: 7394868, member: 9255"] THE HIDDEN: BEYOND NEW WATER 11 JAGRASSA SEGMENT 190 ”MASTER OF HIDDEN SECRETS” 03/25/18 BARRAKAS 13, 1000 ABOUT 10 TH BELL There are few orcs or aberrations running around to battle now. Gern refuses to enter other portals. He wants a guarantee of an aberration to kill…. Not possible traps. They do encounter a few Sin Spawn that are easily defeated. On them are blue and yellow crystal rods which Gern takes. They go further into the settlement looking for hostages, foes and anything of interest. So intent they miss that Gern has disappeared. “Damn that elf!” curses Azzime under his breath. They continue on still hoping to find hostages and stolen (retrieved) goods. Shortly they come across something built of stone that is not a cube. It is a pyramid about twenty feet tall with stairs on all four sides. Azzime recognizes it. It is an entrance to underground catacombs. He is uncertain whether to enter but before he can say anything Payback has already hurried up the stairs. The female ranger follows him up. Azzime feels being alone is more dangerous than going into the heart of the underground aberrational tunnels. The three go down the opening into the darkness. There are no lit stones and pebbles here. It is pitch black. Almost unnaturally so. Azzime strikes up a torch and notes the lighting is less than expected. There is either magic at work here or some sort of supernatural effect. Either way, its not a good thing. They wonder down the hallway for several hundred feet without any threats or challenges. This worries the spy. The orc is bored. Catherina is merely going with the flow. They begin to feel even more uneasy. The hairs on their arms and neck rise, even Paypack’s thick bristles rise. They “feel” like they hear something ahead but are uncertain. Moving closer, they reach a corner where the sound can now be heard, though not clearly. Reflections of dim colored lights can be seen on the walls. The lights are moving or something moves between the source and the wall? Azzime is uncertain. The orc ranger smiles and moves ahead of the group. He goes around a corner. The human ranger goes next. Azzime finds himself wanting to go around the corner also. What is found directly around the corner scares the spy to no end. A room of swirling colors that more ooze than move around the light. Mages and aberrations stand within this large room having casual conversations. Three mages, one dressed in Emerald Claw armor, talk and laugh in their discussion. Behind them are two Mind Flayers. Again, they are having a conversation (though with no sound due to telepathy). One is snacking on a simple treat of a Grey Dusk orc. Near the back are two Dolgaunts. They are staring at the crystal wall there. One the wall are moving images. It is like a Crystal Ball but angular and flat. Images include Mothmen, a Shifter (Geth), a strange looking woman (Mistress Muy Monstrous) and an Airship. Also on the floor are glowing shards of crystal (Xoriat Shards) and several out of place potted plants. The very plants Zig had created his Hidden Butter drug from. Several glowing balls float about also. The true source of Azzime’s fear is in the far left corner. There is an elf here dressed in strange exotic blue and purple armor. He is on his knees blowing with his forehead touching the floor. He bows to a “man” covered in shifting organic looking armor with a long whip on his one arm. Azzime hopes this is not a Daelkyr but knows better. They are dead. Two twisted mutated “women” kneel and touch the apparent ruler in a sexual and worshipping way. The have claws for hands and stranger yet- the right breast is full and exposed. The left breast is smaller to the point of being none existent. They have tails and long forked tongues. = Welcome. These are my friends and loving wives. Do not worry. We will not kill you now. What fun is it to break your toys before we play with them some?= “Time to leave- NOW!” declares Azzime. Payback moves away slowly but watches the Daelkyr. The other two move away quickly understanding this creature, this outsider, is incredibly evil and powerful. As they flee, creatures appear and watch them as they leave. None attack but that doesn’t lesson the fear. They run all the way back to the original block. The bodies are gone but the signs of their battle remain. “Thank Boldrei” declares the spy. And they climb up the block and step into midair and step down underground. [/QUOTE]
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