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General Tabletop Discussion
*Pathfinder & Starfinder
the Hide skill - how do you beat it?
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<blockquote data-quote="Hannibal King" data-source="post: 1957592" data-attributes="member: 27632"><p>Ok basically the rogue in my game usually wins initiative, fires at opponent getting sneak damage, then use a move action to hide, around a corner, door etc. Next round monster rolls spot (fails) rogue use standard action to attack (I assume leaning from behind a door is not a move action since your feet stay put right?), getting sneak damage, then use a move action to hide again. This is his tactics for EVERY combat. Cause the rules are the way they are the DM is forced to find a way around it. That's one of the things I hate about D&D the ability for the rules to be so easily abused.</p><p></p><p>Ok fair enough his low BAB means that last session he failed to hit 4 rounds in a row. What another problem is that basically the rest of the party become targets for the monsters cause they, the monsters, can't spot the rogue. So he is going almost entire sessions without getting hit while the rest of the party end up near death.</p><p></p><p>I guess I should let the players deal with it really, but I prefer to make sure everyone is equally challenged and I don't think the rogue is since he has no almost no fear of being seen or hurt in combat.</p><p></p><p>As for Glitterdust, yeah great spell but 10 ft radius is pretty small and you need to see the rogue first.</p><p></p><p>Concealment may be the answer or possibly having the smart monsters retreat to cover, forceing the rogue to come out. Yeah that might work.</p><p></p><p>Thanks guys.</p><p>The King</p></blockquote><p></p>
[QUOTE="Hannibal King, post: 1957592, member: 27632"] Ok basically the rogue in my game usually wins initiative, fires at opponent getting sneak damage, then use a move action to hide, around a corner, door etc. Next round monster rolls spot (fails) rogue use standard action to attack (I assume leaning from behind a door is not a move action since your feet stay put right?), getting sneak damage, then use a move action to hide again. This is his tactics for EVERY combat. Cause the rules are the way they are the DM is forced to find a way around it. That's one of the things I hate about D&D the ability for the rules to be so easily abused. Ok fair enough his low BAB means that last session he failed to hit 4 rounds in a row. What another problem is that basically the rest of the party become targets for the monsters cause they, the monsters, can't spot the rogue. So he is going almost entire sessions without getting hit while the rest of the party end up near death. I guess I should let the players deal with it really, but I prefer to make sure everyone is equally challenged and I don't think the rogue is since he has no almost no fear of being seen or hurt in combat. As for Glitterdust, yeah great spell but 10 ft radius is pretty small and you need to see the rogue first. Concealment may be the answer or possibly having the smart monsters retreat to cover, forceing the rogue to come out. Yeah that might work. Thanks guys. The King [/QUOTE]
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the Hide skill - how do you beat it?
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