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The high-level play I'm hoping for.
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<blockquote data-quote="Wyckedemus" data-source="post: 6247904" data-attributes="member: 1079"><p>XunVanDorl and Sage Genesis, the way 3E and 4E did it is exactly what I don't want in 5E. I don't want to have to scale orcs to Level 25 in order to challenge the heroes.</p><p></p><p>I want Level 18 heroes in D&D Next to be able to fight wars against normal orc hordes alongside the towns, militias, and armies they are helping. The flatter math/Bounded Accuracy of 5E lets the orcs be low level monsters that still challenge the heroes, without having to justify why hordes of Level 18 orcs exist and why they haven't conquered the world beforehand. This still allows for orc champions/kings to scale a little closer to the heroes if the DM wants.</p><p></p><p>In my epic 4E (FR) and 3E (Eberron) games, the heroes scaled way beyond the people of the world, which helped in causing a disconnect from said world. They had little respect for authority or appreciation of danger in the world because nothing could challenge them. And the game mechanics/rules of the universe supported that way of thinking as logical. When it really wasn't.</p><p></p><p>... in my opinion.</p></blockquote><p></p>
[QUOTE="Wyckedemus, post: 6247904, member: 1079"] XunVanDorl and Sage Genesis, the way 3E and 4E did it is exactly what I don't want in 5E. I don't want to have to scale orcs to Level 25 in order to challenge the heroes. I want Level 18 heroes in D&D Next to be able to fight wars against normal orc hordes alongside the towns, militias, and armies they are helping. The flatter math/Bounded Accuracy of 5E lets the orcs be low level monsters that still challenge the heroes, without having to justify why hordes of Level 18 orcs exist and why they haven't conquered the world beforehand. This still allows for orc champions/kings to scale a little closer to the heroes if the DM wants. In my epic 4E (FR) and 3E (Eberron) games, the heroes scaled way beyond the people of the world, which helped in causing a disconnect from said world. They had little respect for authority or appreciation of danger in the world because nothing could challenge them. And the game mechanics/rules of the universe supported that way of thinking as logical. When it really wasn't. ... in my opinion. [/QUOTE]
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