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The high-level play I'm hoping for.
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<blockquote data-quote="Sage Genesis" data-source="post: 6247940" data-attributes="member: 6706099"><p>See, and that's fine.</p><p></p><p>Like SteveC I like 4e but I'm not under any delusions that everybody should like it as well. If somebody has a certain preference that isn't well catered to by [insert edition or game here], then it's perfectly understandable that they hope another game suits them better. I have no problem with that. I only have a problem when people say that [insert edition or game here] was unique in doing something, when in fact it wasn't. Saying that 3e lets you level up orcs so you can keep using them but that 4e doesn't is, at best, a misunderstanding.</p><p></p><p>As a sidenote though, I see a lot of people praising the Bounded Accuracy for letting them use orcs (or goblins, or whatever) into the highest levels. I say that remains to be seen. A lot of people forget the other side of the Bounded Accuracy coin, namely that progression is still in there but handled through other methods. As an example, a dwarven warrior with the heavy armor feat can be almost impossible to hit or hurt. A mid-level Barbarian or high-level Fighter could even regenerate hp faster than the mooks could inflict it.</p><p></p><p> Another example would be a wood elf Rogue of level 11 or higher. This character can follow an orc army, wait until it starts to rain or snow a bit, and then snipe them all to death with a longbow. She can make Stealth checks out on even the flattest of plains, she has advantage on her Stealth checks, the lowest possible Stealth result she can reach is 23 anyway, and the orcs can't get high enough. Even if some unique orc commander could spot her with the (un)luckiest rolls possible, she can run out of sight and re-hide without effort thanks to higher speed and multiple actions. Unless the orcs can magically bombard every square within 150 feet non-stop, they really have no chance of stopping the guerrilla of a single ninja-elf. </p><p></p><p>All this of course based on the latest playtest package. As I said, it remains to be seen but I suspect that a lot of people are rather misjudging the way high-level Next works.</p></blockquote><p></p>
[QUOTE="Sage Genesis, post: 6247940, member: 6706099"] See, and that's fine. Like SteveC I like 4e but I'm not under any delusions that everybody should like it as well. If somebody has a certain preference that isn't well catered to by [insert edition or game here], then it's perfectly understandable that they hope another game suits them better. I have no problem with that. I only have a problem when people say that [insert edition or game here] was unique in doing something, when in fact it wasn't. Saying that 3e lets you level up orcs so you can keep using them but that 4e doesn't is, at best, a misunderstanding. As a sidenote though, I see a lot of people praising the Bounded Accuracy for letting them use orcs (or goblins, or whatever) into the highest levels. I say that remains to be seen. A lot of people forget the other side of the Bounded Accuracy coin, namely that progression is still in there but handled through other methods. As an example, a dwarven warrior with the heavy armor feat can be almost impossible to hit or hurt. A mid-level Barbarian or high-level Fighter could even regenerate hp faster than the mooks could inflict it. Another example would be a wood elf Rogue of level 11 or higher. This character can follow an orc army, wait until it starts to rain or snow a bit, and then snipe them all to death with a longbow. She can make Stealth checks out on even the flattest of plains, she has advantage on her Stealth checks, the lowest possible Stealth result she can reach is 23 anyway, and the orcs can't get high enough. Even if some unique orc commander could spot her with the (un)luckiest rolls possible, she can run out of sight and re-hide without effort thanks to higher speed and multiple actions. Unless the orcs can magically bombard every square within 150 feet non-stop, they really have no chance of stopping the guerrilla of a single ninja-elf. All this of course based on the latest playtest package. As I said, it remains to be seen but I suspect that a lot of people are rather misjudging the way high-level Next works. [/QUOTE]
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