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The highest sustained DPR build I could make
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<blockquote data-quote="crashtestosi" data-source="post: 8489876" data-attributes="member: 7033101"><p>i think the answer might be a little underwhelming but, yk: lvl 12 hexblade warlock, pact of the blade</p><p>half-elf (half-drow)</p><p></p><p>scores at 1st level</p><p>dex 13+1</p><p>con 15+1</p><p>cha 15+2</p><p></p><p>take elven accuracy (cha 18), polearm master and great weapon master feats at lvl 4, 8 and 12</p><p>take improved pact weapon, thirsting blade and lifedrinker and use a pike or glaive</p><p></p><p>3 times per short rest you can cast shadow of moil, once per long rest darkness (being a half-drow) (devils sight)</p><p>giving you advantage on your attack rolls (3d20s due to elven accuracy) and enemies disadvantage against you</p><p>if you use the -5 +10 on all attacks your chance of hitting will be an avg of about .78 (with improved pact weapon)</p><p>you make 3 strikes (thirsting blade + polearm master, pike or glaive)</p><p>on a hit you deal 1d10/1d4 + cha (4) + cha (4)(lifedrinker) + 1 + 10 (+4 if you have hexblades curse up)</p><p>after the preparation round (spell + hexblades curse) you deal about 64.68 (and 55.27 without hexblades curse) dpr without considering crits (eldritch smite on crits is delicious)</p><p></p><p>the biggest factor making this build 'unsustainable' would be concentration but the eldritch mind invocation can help with that</p></blockquote><p></p>
[QUOTE="crashtestosi, post: 8489876, member: 7033101"] i think the answer might be a little underwhelming but, yk: lvl 12 hexblade warlock, pact of the blade half-elf (half-drow) scores at 1st level dex 13+1 con 15+1 cha 15+2 take elven accuracy (cha 18), polearm master and great weapon master feats at lvl 4, 8 and 12 take improved pact weapon, thirsting blade and lifedrinker and use a pike or glaive 3 times per short rest you can cast shadow of moil, once per long rest darkness (being a half-drow) (devils sight) giving you advantage on your attack rolls (3d20s due to elven accuracy) and enemies disadvantage against you if you use the -5 +10 on all attacks your chance of hitting will be an avg of about .78 (with improved pact weapon) you make 3 strikes (thirsting blade + polearm master, pike or glaive) on a hit you deal 1d10/1d4 + cha (4) + cha (4)(lifedrinker) + 1 + 10 (+4 if you have hexblades curse up) after the preparation round (spell + hexblades curse) you deal about 64.68 (and 55.27 without hexblades curse) dpr without considering crits (eldritch smite on crits is delicious) the biggest factor making this build 'unsustainable' would be concentration but the eldritch mind invocation can help with that [/QUOTE]
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