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General Tabletop Discussion
*Dungeons & Dragons
The History of 'Immersion' in RPGs
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<blockquote data-quote="Bedrockgames" data-source="post: 8187497" data-attributes="member: 85555"><p>I don't think anyone is suggesting we should be like Tom Hanks in Mazes and Monsters. What I think people mean is RPGs provide a level of immersion that other mediums don't seem to provide to them. That is my experience at least. Doesn't mean I forget I am playing a game. But just like the joy of watching a movie is those moments you forget you are in a theater because you are so focused on what is playing out on screen, with RPGs that feeling feeling of being there, that level of focus, is powerful. People can take this idea to ridiculous extremes of course (for example refusing to address anything outside of their character). But I think as a term it does point to one of the draws of RPGs.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8187497, member: 85555"] I don't think anyone is suggesting we should be like Tom Hanks in Mazes and Monsters. What I think people mean is RPGs provide a level of immersion that other mediums don't seem to provide to them. That is my experience at least. Doesn't mean I forget I am playing a game. But just like the joy of watching a movie is those moments you forget you are in a theater because you are so focused on what is playing out on screen, with RPGs that feeling feeling of being there, that level of focus, is powerful. People can take this idea to ridiculous extremes of course (for example refusing to address anything outside of their character). But I think as a term it does point to one of the draws of RPGs. [/QUOTE]
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