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General Tabletop Discussion
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The History of 'Immersion' in RPGs
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<blockquote data-quote="Swarmkeeper" data-source="post: 8191222" data-attributes="member: 6921763"><p>Not sure what you mean by “these types of players”. In my games, as prescribed by the definition of roleplay in the 5e PHB, players determine how they portray their characters. The DM doesn’t mandate they play stats in any particular way. If a DM is presenting real and varied challenges, the dice will make sure the weaknesses of the PCs will shine, too. Not to mention, the goals of play are to have fun and create an exciting, memorable story - we regularly see players at our tables leaning into their PC’s weaknesses and flaws in the effort to achieve these goals. So, yeah, not close to “universally to the advantage of the PC” IME or in the experience of other 5e DMs I know.</p><p></p><p>Are you implying you prefer a game where the DM polices stats? To me, that sounds onerous and arbitrary as to whether a DM determines “your character wouldn’t know/say/do that” based on an ability score of 5 vs 7 vs 9 vs... The DM has enough on their plate without having to tell players how to run their characters.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8191222, member: 6921763"] Not sure what you mean by “these types of players”. In my games, as prescribed by the definition of roleplay in the 5e PHB, players determine how they portray their characters. The DM doesn’t mandate they play stats in any particular way. If a DM is presenting real and varied challenges, the dice will make sure the weaknesses of the PCs will shine, too. Not to mention, the goals of play are to have fun and create an exciting, memorable story - we regularly see players at our tables leaning into their PC’s weaknesses and flaws in the effort to achieve these goals. So, yeah, not close to “universally to the advantage of the PC” IME or in the experience of other 5e DMs I know. Are you implying you prefer a game where the DM polices stats? To me, that sounds onerous and arbitrary as to whether a DM determines “your character wouldn’t know/say/do that” based on an ability score of 5 vs 7 vs 9 vs... The DM has enough on their plate without having to tell players how to run their characters. [/QUOTE]
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