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General Tabletop Discussion
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The History of 'Immersion' in RPGs
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<blockquote data-quote="Lanefan" data-source="post: 8200380" data-attributes="member: 29398"><p>I see those as being pretty much the same thing, in that either way I'm making the decision the character would make even if it's not the decision I-as-player might want it to make. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>With one exception, I'd rather there be no reason to perceive a discrepancy in the first place. Play to what's on the sheet, more or less, and all is good.</p><p></p><p>The one exception is alignment. You can write whatever letters you want on your character sheet under 'alignment' but its your actions in play that'll determine what your alignment really is, should somebody or something detect for such.</p><p></p><p>Qualified yes. It's likely not a stated thing for a few reasons: one, to state it in writing would cause a tidal wave of arguments based on exactly how they wrote and defined what each number in each stat might represent; and two, because the designers probably feel like this using one's character sheet as a guide to role-play is so obvious a statement that it really doesn't need to be said.</p><p></p><p>It goes beyond simple intelligence, though. Charisma, persuasiveness, wisdom, bonds-traits-flaws, background - all of these things* inform one's roleplaying, and they're right there on the character sheet.</p><p></p><p>* - or, where such exist, equivalents in other non-D&D systems.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8200380, member: 29398"] I see those as being pretty much the same thing, in that either way I'm making the decision the character would make even if it's not the decision I-as-player might want it to make. :) With one exception, I'd rather there be no reason to perceive a discrepancy in the first place. Play to what's on the sheet, more or less, and all is good. The one exception is alignment. You can write whatever letters you want on your character sheet under 'alignment' but its your actions in play that'll determine what your alignment really is, should somebody or something detect for such. Qualified yes. It's likely not a stated thing for a few reasons: one, to state it in writing would cause a tidal wave of arguments based on exactly how they wrote and defined what each number in each stat might represent; and two, because the designers probably feel like this using one's character sheet as a guide to role-play is so obvious a statement that it really doesn't need to be said. It goes beyond simple intelligence, though. Charisma, persuasiveness, wisdom, bonds-traits-flaws, background - all of these things* inform one's roleplaying, and they're right there on the character sheet. * - or, where such exist, equivalents in other non-D&D systems. [/QUOTE]
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