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General Tabletop Discussion
*Dungeons & Dragons
The History of 'Immersion' in RPGs
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<blockquote data-quote="Swarmkeeper" data-source="post: 8205529" data-attributes="member: 6921763"><p>Just honing in on this bit... in 5e there is no prescribed way to play an 8 or a 17 Charisma. A player can pretend their character is the greatest diplomat if they really want to do so. If the dice back them up, good for them! It doesn't change the stats on the sheet, however, and over the long run, that strategy is going to fall short in ability checks. The party might have something to say about it, too: "Look, Jangor the Awkward, how about we let the Bard handle this negotiation, ok?" As a 5e DM, it is none of my business how someone chooses to play their character. If they want to risk the high likelihood of failure in ability checks for playing against their stats, that's on them. The DM is <em>not</em> going to utter the words "Your character wouldn't try/say/think" that at our table, though.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8205529, member: 6921763"] Just honing in on this bit... in 5e there is no prescribed way to play an 8 or a 17 Charisma. A player can pretend their character is the greatest diplomat if they really want to do so. If the dice back them up, good for them! It doesn't change the stats on the sheet, however, and over the long run, that strategy is going to fall short in ability checks. The party might have something to say about it, too: "Look, Jangor the Awkward, how about we let the Bard handle this negotiation, ok?" As a 5e DM, it is none of my business how someone chooses to play their character. If they want to risk the high likelihood of failure in ability checks for playing against their stats, that's on them. The DM is [I]not[/I] going to utter the words "Your character wouldn't try/say/think" that at our table, though. [/QUOTE]
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