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The history of your world
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<blockquote data-quote="Scotley" data-source="post: 2636089" data-attributes="member: 11520"><p>I do have a fairly complex world history for my current homebrew. It is written in different forms running to perhaps 50 pages. The pre-history is written as a primative creation myth, while early history is in a scholarly text, the more recent stuff (the last 500 years or so) is in the descriptions of each kingdom or important location. Now I can't say that all my players have even read it or tried hard to encorporate it into their backgrounds. Despite the rich history and variety of possible starting locations one player insisted on an off the wall background that necesitated an 'off the map' foreign origin. I gave the players all this up front, however, there are some behind the scenes things going on that I didn't include in the official history. Some characters have a little additional information, but there are still things they don't know. While I would love it if my players embraced all this information and used it, I mainly did it for myself. I enjoy world building and having explainations for the things that are happening in the world. I use it in game, so the players are treated differently based on their origin. The food is different, the politics and laws are different and the motivations of the npc's are different. Some area are more religious than others. The feelings about goverenment and nobility are quite different in different areas as well. Racial tentions vary with region as well. The players could really benefit by exploring these details and using them, but if they choose not to, that's their loss.</p></blockquote><p></p>
[QUOTE="Scotley, post: 2636089, member: 11520"] I do have a fairly complex world history for my current homebrew. It is written in different forms running to perhaps 50 pages. The pre-history is written as a primative creation myth, while early history is in a scholarly text, the more recent stuff (the last 500 years or so) is in the descriptions of each kingdom or important location. Now I can't say that all my players have even read it or tried hard to encorporate it into their backgrounds. Despite the rich history and variety of possible starting locations one player insisted on an off the wall background that necesitated an 'off the map' foreign origin. I gave the players all this up front, however, there are some behind the scenes things going on that I didn't include in the official history. Some characters have a little additional information, but there are still things they don't know. While I would love it if my players embraced all this information and used it, I mainly did it for myself. I enjoy world building and having explainations for the things that are happening in the world. I use it in game, so the players are treated differently based on their origin. The food is different, the politics and laws are different and the motivations of the npc's are different. Some area are more religious than others. The feelings about goverenment and nobility are quite different in different areas as well. Racial tentions vary with region as well. The players could really benefit by exploring these details and using them, but if they choose not to, that's their loss. [/QUOTE]
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