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<blockquote data-quote="Tyler Do'Urden" data-source="post: 256114" data-attributes="member: 4601"><p>In my home campaign, the number of dragons has dwindled significantly- there are only around 300 left in the entire world, when in the previous age there were tens of thousands. After humans discovered wizardry and gnostic magic (psionics), they battled the dragons and their elven lackies for control of the world- and succeeded. Thousands of dragons died in the ensuing war, and many migrated to other worlds and planes of existence.</p><p></p><p>In the current age of my world, most of the remaining dragons are evil (only about 10% of the remaining dragons are of Good alignment), and of those evil dragons, they are divided into two groups- the "cynics", and the "reclaimers". The cynics are your stereotypical dragon- they prefer to sleep on their treasure horde all day, eat the occasional adventurer or steal the occasional cow, and generally stay out of the affairs of the world. The reclaimers, on the other hand, are dragons to be feared. Most of the oldest dragons are of this type- the type that wants to reestablish the rule of dragonkind over the inferior humanoid races. Luckily for the human/oids, most of them are too busy fighting among themselves to challenge the dominant human powers. The most significant dragons in the campaign at the moment are the five dragons who make up the Black Consortium, a small cabal that rules the island nation of Ignus, home of the refugee wizards (mostly necromancers and liches) who fled the destruction of the Jezhedian Empire. Most of these dragons (all ancients) have at least 15 Necromancer or Invoker levels on top of their draconic powers. In addition to this, they are also the commanders of the Knights of Tiamat, a multinational cabal of clerics, assassins, and blackguards devoted to the Dragon Queen, and can muster a small but very elite army when needed. They also have an airship under construction that, when complete, will be the most fearsome war machine that the world has seen in 500 years.</p><p></p><p>The Black Consortium is not a group of dragons to be trifled with- but they aren't the most threatening of the dragons in my campaign.</p><p></p><p>The most threatening dragon is a half-fiend/white great wyrm known only as the Ice Dragon. Living in a palace in the utmost north, he commands a nation of millions of orcs, goblins, and trolls who are eyeing the Damodrian Empire (the main setting of my campaign) with intent on conquest. They've sent forth a scouting party of a few thousand troops to take control of the elven ruins of Sarinimarinilath on the northern edge of the kingdom of Elanesse, and are merely waiting for their interior operatives to destabilize the nation enough to invade...</p></blockquote><p></p>
[QUOTE="Tyler Do'Urden, post: 256114, member: 4601"] In my home campaign, the number of dragons has dwindled significantly- there are only around 300 left in the entire world, when in the previous age there were tens of thousands. After humans discovered wizardry and gnostic magic (psionics), they battled the dragons and their elven lackies for control of the world- and succeeded. Thousands of dragons died in the ensuing war, and many migrated to other worlds and planes of existence. In the current age of my world, most of the remaining dragons are evil (only about 10% of the remaining dragons are of Good alignment), and of those evil dragons, they are divided into two groups- the "cynics", and the "reclaimers". The cynics are your stereotypical dragon- they prefer to sleep on their treasure horde all day, eat the occasional adventurer or steal the occasional cow, and generally stay out of the affairs of the world. The reclaimers, on the other hand, are dragons to be feared. Most of the oldest dragons are of this type- the type that wants to reestablish the rule of dragonkind over the inferior humanoid races. Luckily for the human/oids, most of them are too busy fighting among themselves to challenge the dominant human powers. The most significant dragons in the campaign at the moment are the five dragons who make up the Black Consortium, a small cabal that rules the island nation of Ignus, home of the refugee wizards (mostly necromancers and liches) who fled the destruction of the Jezhedian Empire. Most of these dragons (all ancients) have at least 15 Necromancer or Invoker levels on top of their draconic powers. In addition to this, they are also the commanders of the Knights of Tiamat, a multinational cabal of clerics, assassins, and blackguards devoted to the Dragon Queen, and can muster a small but very elite army when needed. They also have an airship under construction that, when complete, will be the most fearsome war machine that the world has seen in 500 years. The Black Consortium is not a group of dragons to be trifled with- but they aren't the most threatening of the dragons in my campaign. The most threatening dragon is a half-fiend/white great wyrm known only as the Ice Dragon. Living in a palace in the utmost north, he commands a nation of millions of orcs, goblins, and trolls who are eyeing the Damodrian Empire (the main setting of my campaign) with intent on conquest. They've sent forth a scouting party of a few thousand troops to take control of the elven ruins of Sarinimarinilath on the northern edge of the kingdom of Elanesse, and are merely waiting for their interior operatives to destabilize the nation enough to invade... [/QUOTE]
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