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The House of Rath OOC (One More Player Wanted)
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<blockquote data-quote="nonamazing" data-source="post: 2674278" data-attributes="member: 12118"><p>Hello. Umm...let's see. A little about myself: I've been playing various role-playing games on and off for about two and a half decades now, ever since high school. At the moment, I'm running a very fun World of Darkness game--but WoD is not D&D, and I've been kind of jonesing for something different recently. So I've been drifting through these messageboards looking for a cool PbP to attach myself to. Such as this one.</p><p></p><p>What else? I'm a wannabe writer (like 85% of most gamers, it seems) and I work as a mid-level manager in a chain bookstore. Oh, and I love games of all sortsand types--I'll play anything, from Chess to Tiddlelywinks.</p><p></p><p></p><p></p><p>Hmm, here's a rough sketch of the character. Strictly <em>Player's Handbook</em> and <em>FRCS</em>. He's a monk who'll be multi-classing with ranger later on in his career. I'll come back and add finishing details later on (such as equipment and all).</p><p></p><p><strong>Glar Dragonsbane</strong> (alias Dorn), Human Monk (Ilmater, Order of the Yellow Rose)</p><p>Home Region: Damara Alignment: Lawful Good</p><p>Statistics: Str 12 Dex 14 Con 11 Int 12 Wis 14 Cha 10</p><p style="margin-left: 20px">(While Glar is nimble and quick-witted, he is not paticularly large or strong. He is usually somewhat quiet, and tends to fade into the background at social gatherings.) </p><p></p><p>Skills: Balance +4 (2 ranks), Climb +4 (2 ranks), Escape Artist +4 (2 ranks), Hide +6 (4 ranks), Jump +4 (2 ranks), Listen +4 (2 ranks), Move Silently +6 (4 ranks), Perform (dance) +4 (2 ranks), Spot +4 (2 ranks), Tumble +4 (2 ranks)</p><p style="margin-left: 20px">(Glar's training was very informal, and his skills tend to reflect this. He knows a little bit about a broad variety of things, but has never possesed the temperment to specialize in any one thing. He did spend many of his early years assisting his mother, a hunter, and her lessons about how to stay quiet and unnoticed have always stuck with him.)</p><p></p><p>Feats: Stunning Fist, Survivor, Dodge</p><p style="margin-left: 20px">(Glar tends to be more defensive than offensive, concentrating on disabling foes and avoiding their attacks. Because his mother was a skilled hunter, Glar is used to living off the land.)</p><p></p><p>Combat: AC: 14, HP: 8, BAB +0 (Melee +1), Fort +3, Ref +4, Will +4</p><p></p><p></p><p>Glar was a simple, lazy lad with one major problem: everyone expected him to do something major with his life. "Be an adventurer," they say, "like your wonderful grandfather was!" But Glar never asked to be the grandson of Lord Gareth Dragonsbane, king of Damara. He never wanted to be an adventurer, and he certainly didn't enjoy being forced to live up to other people's impossible standards.</p><p></p><p>So at the age of twelve, Glar ran away from home and joined the Monastery of the Yellow Rose, where he lived for the next six years, working as a servant and watching the monks from the shadows and corners. He learned the value of discipline, and by the time he was ready to go on his way, he was no longer the lazy little boy he had once been, much to his own surprise.</p><p></p><p>But he still had no interest in living up to the high expectations of his people (or was it something he found himself to afraid to face up to?). He has been travelling farther and farther south, using a false name and keeping his identity concealed. Glar, somewhat ignorant of the ways of the world, does not realize that very, very few people outside of Damara would know who he is, and even fewer still would care.</p><p></p><p>Glar is an innocent, somewhat idealistic kid who's just starting to make his way in the world. He's still learning about himself and deciding what he wants to do with his life. On the one hand, he's not particularly interested in being a hero or an adventurer. But on the other hand, if he's in a situation where people need help, he can't just stand around and do nothing.</p><p></p><p></p><p></p><p>Okay, I'm waiting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="nonamazing, post: 2674278, member: 12118"] Hello. Umm...let's see. A little about myself: I've been playing various role-playing games on and off for about two and a half decades now, ever since high school. At the moment, I'm running a very fun World of Darkness game--but WoD is not D&D, and I've been kind of jonesing for something different recently. So I've been drifting through these messageboards looking for a cool PbP to attach myself to. Such as this one. What else? I'm a wannabe writer (like 85% of most gamers, it seems) and I work as a mid-level manager in a chain bookstore. Oh, and I love games of all sortsand types--I'll play anything, from Chess to Tiddlelywinks. Hmm, here's a rough sketch of the character. Strictly [I]Player's Handbook[/I] and [I]FRCS[/I]. He's a monk who'll be multi-classing with ranger later on in his career. I'll come back and add finishing details later on (such as equipment and all). [B]Glar Dragonsbane[/B] (alias Dorn), Human Monk (Ilmater, Order of the Yellow Rose) Home Region: Damara Alignment: Lawful Good Statistics: Str 12 Dex 14 Con 11 Int 12 Wis 14 Cha 10 [INDENT](While Glar is nimble and quick-witted, he is not paticularly large or strong. He is usually somewhat quiet, and tends to fade into the background at social gatherings.) [/INDENT] Skills: Balance +4 (2 ranks), Climb +4 (2 ranks), Escape Artist +4 (2 ranks), Hide +6 (4 ranks), Jump +4 (2 ranks), Listen +4 (2 ranks), Move Silently +6 (4 ranks), Perform (dance) +4 (2 ranks), Spot +4 (2 ranks), Tumble +4 (2 ranks) [INDENT](Glar's training was very informal, and his skills tend to reflect this. He knows a little bit about a broad variety of things, but has never possesed the temperment to specialize in any one thing. He did spend many of his early years assisting his mother, a hunter, and her lessons about how to stay quiet and unnoticed have always stuck with him.)[/INDENT] Feats: Stunning Fist, Survivor, Dodge [INDENT](Glar tends to be more defensive than offensive, concentrating on disabling foes and avoiding their attacks. Because his mother was a skilled hunter, Glar is used to living off the land.)[/INDENT] Combat: AC: 14, HP: 8, BAB +0 (Melee +1), Fort +3, Ref +4, Will +4 Glar was a simple, lazy lad with one major problem: everyone expected him to do something major with his life. "Be an adventurer," they say, "like your wonderful grandfather was!" But Glar never asked to be the grandson of Lord Gareth Dragonsbane, king of Damara. He never wanted to be an adventurer, and he certainly didn't enjoy being forced to live up to other people's impossible standards. So at the age of twelve, Glar ran away from home and joined the Monastery of the Yellow Rose, where he lived for the next six years, working as a servant and watching the monks from the shadows and corners. He learned the value of discipline, and by the time he was ready to go on his way, he was no longer the lazy little boy he had once been, much to his own surprise. But he still had no interest in living up to the high expectations of his people (or was it something he found himself to afraid to face up to?). He has been travelling farther and farther south, using a false name and keeping his identity concealed. Glar, somewhat ignorant of the ways of the world, does not realize that very, very few people outside of Damara would know who he is, and even fewer still would care. Glar is an innocent, somewhat idealistic kid who's just starting to make his way in the world. He's still learning about himself and deciding what he wants to do with his life. On the one hand, he's not particularly interested in being a hero or an adventurer. But on the other hand, if he's in a situation where people need help, he can't just stand around and do nothing. Okay, I'm waiting. :) [/QUOTE]
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