Kickstarter The House of the Crescent Sun: a campaign of shadowy conspiracies, high politics, and epic battles against infernal foes

Yosano

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Hell's advance is not proclaimed by clouds of brimstone and floods of blood. Evil creeps close with soft smiles, in respectable raiment and whispering honeyed lies. The darkness offers what you desire. The first murders are subtle, the initial corruptions hidden in the shadows. The brimstone and blood will come later. But they will come. Step by step evil advances, until at last nobility is sundered, the holy altars lie abandoned, and the virtuous cower in silence. Then the land will drown in blood. Unless you can stand against the evil....

The House of the Crescent Sun is a new medieval fantasy campaign of demonic conspiracies and corrupt nobles, set in a fantastical version of medieval France.

The players' characters establish a stronghold in a remote valley, but then uncover an insidious infernal conspiracy, and as evil engulfs the nearby city they must battle against the rising power of hell.

The House of the Crescent Sun balances set-piece adventures with a sandbox setting full of strategy an impactful choices. Each adventure gives the PCs chances to gain friends and enemies amongst their neighbours, and guidelines are included on down-time diplomacy between adventures - so when the forces of the infernal make their move then the characters' actions will determine how strong the darkness is, and who will stand with or against them. But in the end only the pure of heart may vanquish evil: the PCs will need more than just good dice rolls to save the bodies and souls of the people; in a setting where the demons are spreading and feeding on moral corruption, purity is truly the greatest weapon against them.


Who is behind this?

Kevin Hassall is a veteran RPG writer. Back in the 90s he did a load of supernatural fantasy stuff (e.g. Shaman for DnD - AD&D as it was then - for TSR, and most of the Demons product line for MGI), medieval RPGs (e.g. the official campaign setting for Ars Magica 3e, the Medieval Handbook, and Vampire the Dark Ages for White Wolf), etc. Recently he has released a few things on DRPG, and now he's kicking off a Kickstarter.

Marija Popovic is a professional illustrator and editorial designer. Most of her work is commercial (not RPGs) but examples of her games layouts can be seen on the Coriolis books that she worked on with Kevin (Gift of the Wind Dragon, Diamond Sands, etc.). For this project she's honing a medieval illuminated manuscript style of illustration, to keep the visuals in line with the setting. (All art will be hand-drawn by Marija.)


What do backers get?

Backers get:
  • A main campaign book
  • A players' guide booklet
  • System Notes on running for DnD 5e, Ars Magica or Mythras Imperative (with stat blocks, new magics, etc.)
  • Digital handouts

The campaign book and players' book feature full-colour pages with all hand-drawn art, in a medieval illuminated manuscript style.


What systems is it for?

The campaign can be adapted to most fantasy RPG systems, but System Notes (stats, spell mechanics, etc.) are available for DnD 5e, Ars Magica and Mythras Imperative.


Skirmishes, assassinations, court politics, military strategy, thefts, diplomacy, sieges, and demonic conspiracies, in a campaign where choices matter and where demons are more insidious than any that the players have faced before. Back it here on Kickstarter.

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