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<blockquote data-quote="mneme" data-source="post: 5739970" data-attributes="member: 59248"><p>Thanks for the correction, Ernie -- yeah, I'd forgotten that the monk multiclasses no longer let you use weapons as implements.</p><p></p><p>There's no such thing as a "Lullabye staff". There's a "Lullabye Quarterstaff", which is a magical weapon just like any other weapon, and is in the staff group. But when a magic item is referred to as a "staff", that means it's the implement, not the weapon (with specific rules for how the implement can be used as a weapon, as above).</p><p></p><p>The way to express an enchantment for a quarterstaff (or really any weapon in the staff group) would be:</p><p></p><p>Foo weapon</p><p>Weapon: staff</p><p>Enchancement bonus: Attack bonus and damage bonus</p><p>Critical: 1d6 per plus</p><p>(and so on).</p><p></p><p>Whereas the way to express a magic staff that is an implement first and a weapon second is:</p><p></p><p>Bar staff</p><p>Implement: Staff</p><p>Enchancement bonus: Attack bonus and damage bonus</p><p>Critical: 1d6 per plus</p><p>(and so on).</p><p></p><p>Magical implements cannot normally be used as weapons (but there are special rules for staffs).</p><p></p><p>Magical weapons -can- be used as implements if you are able to use them as implements; a lullabye quarterstaff can be used as a staff implement, as well as a frost dagger being usable as a dagger implement.</p></blockquote><p></p>
[QUOTE="mneme, post: 5739970, member: 59248"] Thanks for the correction, Ernie -- yeah, I'd forgotten that the monk multiclasses no longer let you use weapons as implements. There's no such thing as a "Lullabye staff". There's a "Lullabye Quarterstaff", which is a magical weapon just like any other weapon, and is in the staff group. But when a magic item is referred to as a "staff", that means it's the implement, not the weapon (with specific rules for how the implement can be used as a weapon, as above). The way to express an enchantment for a quarterstaff (or really any weapon in the staff group) would be: Foo weapon Weapon: staff Enchancement bonus: Attack bonus and damage bonus Critical: 1d6 per plus (and so on). Whereas the way to express a magic staff that is an implement first and a weapon second is: Bar staff Implement: Staff Enchancement bonus: Attack bonus and damage bonus Critical: 1d6 per plus (and so on). Magical implements cannot normally be used as weapons (but there are special rules for staffs). Magical weapons -can- be used as implements if you are able to use them as implements; a lullabye quarterstaff can be used as a staff implement, as well as a frost dagger being usable as a dagger implement. [/QUOTE]
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