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*Pathfinder & Starfinder
The iconic elven warrior/mage
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<blockquote data-quote="Bayushi Seikuro" data-source="post: 3731310" data-attributes="member: 23328"><p>I'd second the choice of the mageblade from Monte Cook's Arcana Unearthed/Evolved.</p><p></p><p>Since it's one class, there's no multiclass penalties; it is exactly what the Spellsword (from Wizards) should have been.</p><p></p><p>Because you're also attuned to your weapon that you use to cast your spells, that weapon continues to increase in its magical nature - I took advantage of that in a previous game to add other enchants. Because the weapon is also part of your magical nature, you get to a point where you can summon it to your hand and also so that if anyone ever takes it from you, it will automatically attack them.</p><p></p><p>At 4th level, they can create a magical shield around themselves that has a +2 deflection bonus per four class levels, and does not require it be wielded as a shield.</p><p></p><p>Bonus feats at 5th, 10th, and 15th lvl.</p><p></p><p>They get the ability to wear medium armor and not lose movement rate. </p><p></p><p>'Slice through wardings' -- they get the ability to ignore all magic-based protections like AC bonuses, etc) Cant ignore things like feedback strike tho.</p><p></p><p>Spell Parry - yep. Can bounce spells back.</p><p></p><p>To me, that's pretty close to the OldSkool elf.</p></blockquote><p></p>
[QUOTE="Bayushi Seikuro, post: 3731310, member: 23328"] I'd second the choice of the mageblade from Monte Cook's Arcana Unearthed/Evolved. Since it's one class, there's no multiclass penalties; it is exactly what the Spellsword (from Wizards) should have been. Because you're also attuned to your weapon that you use to cast your spells, that weapon continues to increase in its magical nature - I took advantage of that in a previous game to add other enchants. Because the weapon is also part of your magical nature, you get to a point where you can summon it to your hand and also so that if anyone ever takes it from you, it will automatically attack them. At 4th level, they can create a magical shield around themselves that has a +2 deflection bonus per four class levels, and does not require it be wielded as a shield. Bonus feats at 5th, 10th, and 15th lvl. They get the ability to wear medium armor and not lose movement rate. 'Slice through wardings' -- they get the ability to ignore all magic-based protections like AC bonuses, etc) Cant ignore things like feedback strike tho. Spell Parry - yep. Can bounce spells back. To me, that's pretty close to the OldSkool elf. [/QUOTE]
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The iconic elven warrior/mage
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