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<blockquote data-quote="aco175" data-source="post: 5488581" data-attributes="member: 27385"><p>From a setting perspective, I like FR in the way it has regions that are fleshed out with each having a personality of its own. It can be a bit less having to do with super characters and more on my characters and campaign, which I think they tried to do with 4e revisions. I would like to see a region with some steampunk and firearms. Maybe not much, but some flavor would be cool. </p><p></p><p>I'm not sure on high vs. low magic. The system is designed for a certain amount of magic to balance it out. I do not have a problem with magic playing a role in play and artifacts coming and going. A lot of the books feature this and they are great to read. </p><p></p><p>I would like to see supplemental books with towns and regions detailed enough to have it tied together, but provide room for DM input and story. One of my favorite supplements was from the early 80's, FR Daggerford. It had a detailed enough town and provided three semi-'delves' for placed in the surrounding area. I was able to use the dungeons for play and use the town several times for my money.</p><p></p><p>I'm fine with standard races and classes. Never really been interested in playing in outer space or underwater. Gods do not matter outside of having enough to represent both sides.</p></blockquote><p></p>
[QUOTE="aco175, post: 5488581, member: 27385"] From a setting perspective, I like FR in the way it has regions that are fleshed out with each having a personality of its own. It can be a bit less having to do with super characters and more on my characters and campaign, which I think they tried to do with 4e revisions. I would like to see a region with some steampunk and firearms. Maybe not much, but some flavor would be cool. I'm not sure on high vs. low magic. The system is designed for a certain amount of magic to balance it out. I do not have a problem with magic playing a role in play and artifacts coming and going. A lot of the books feature this and they are great to read. I would like to see supplemental books with towns and regions detailed enough to have it tied together, but provide room for DM input and story. One of my favorite supplements was from the early 80's, FR Daggerford. It had a detailed enough town and provided three semi-'delves' for placed in the surrounding area. I was able to use the dungeons for play and use the town several times for my money. I'm fine with standard races and classes. Never really been interested in playing in outer space or underwater. Gods do not matter outside of having enough to represent both sides. [/QUOTE]
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