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The identify spell and cursed items
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<blockquote data-quote="Plaguescarred" data-source="post: 7004269" data-attributes="member: 6701422"><p>Identify doesn't necessarily identify a cursed item, in fact most will fail to.</p><p></p><p><em><strong>DMG139: </strong>Most methods of identifying items, including the<em> identify</em> spell, fail to reveal such a curse, although lore might hint at it. A curse should be a surprise to the item's user when the curse's effects are revealed.</em></p><p></p><p>I have a cursed item in my GREYHAWK campaign that was even not detectable with <em>detect magic</em> such as this one converted from AD&D 2nd edition;</p><p></p><p></p><p><strong>Loadstone</strong></p><p><em>Wondrous item, very rare</em></p><p>This stone appears to be a large semiprecious stone of some sort. Its magical nature is hidden, so that <em>detect magic</em> does not detect the stone.</p><p><strong>Curse.</strong> As soon as the stone’s carrier needs to move quickly, such as in combat, the loadstone’s curse activates, rendering the carrier encumbered. While the curse functions, the carrier’s maximum load and maximum lift capacities are halved. Whatever the carrier does to the stone, unless the curse is first undone, the stone reappears on his or her person soon after, taking up a hand if the carrier has no other receptacle that can hold the stone.</p><p></p><p></p><p>Yan</p><p>D&D Playtester</p></blockquote><p></p>
[QUOTE="Plaguescarred, post: 7004269, member: 6701422"] Identify doesn't necessarily identify a cursed item, in fact most will fail to. [I][B]DMG139: [/B]Most methods of identifying items, including the[I] identify[/I] spell, fail to reveal such a curse, although lore might hint at it. A curse should be a surprise to the item's user when the curse's effects are revealed.[/I] I have a cursed item in my GREYHAWK campaign that was even not detectable with [I]detect magic[/I] such as this one converted from AD&D 2nd edition; [B]Loadstone[/B] [I]Wondrous item, very rare[/I] This stone appears to be a large semiprecious stone of some sort. Its magical nature is hidden, so that [I]detect magic[/I] does not detect the stone. [B]Curse.[/B] As soon as the stone’s carrier needs to move quickly, such as in combat, the loadstone’s curse activates, rendering the carrier encumbered. While the curse functions, the carrier’s maximum load and maximum lift capacities are halved. Whatever the carrier does to the stone, unless the curse is first undone, the stone reappears on his or her person soon after, taking up a hand if the carrier has no other receptacle that can hold the stone. Yan D&D Playtester [/QUOTE]
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