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<blockquote data-quote="BOZ" data-source="post: 123733" data-attributes="member: 1241"><p><strong>KIGRID</strong></p><p></p><p>Medium-Size Aberration</p><p>Hit Dice: 9d8+27 (67 hp)</p><p>Initiative: +5 (Dex, Improved Initiative)</p><p>Speed: 30 ft, swim 40 ft</p><p>AC: 18 (+1 Dex, +7 natural)</p><p>Attacks: 2 claws +10 melee, bite +5 melee</p><p>Damage: Claw 2d4+4, bite 2d8+2 and poison</p><p>Face/Reach: 5 ft by 5 ft/5 ft</p><p>Special Attacks: Psionics, poison, improved grab, rake 2d6+2</p><p>Special Qualities: SR 18, amphibious, slime, light vulnerability</p><p>Saves: Fort +6, Ref +4, Will +8</p><p>Abilities: Str 19, Dex 13, Con 17, Int 12, Wis 15, Cha 13</p><p>Skills: Climb +10, Craft (trapmaking) +7, Listen +11, Perform (mimic) +9, Spot +11, Swim +11</p><p>Feats: Alertness, Dodge, Improved Initiative</p><p></p><p>Climate/Terrain: Any underground</p><p>Organization: Solitary or family (1-3)</p><p>Challenge Rating: 8</p><p>Treasure: Standard</p><p>Alignment: Usually chaotic evil</p><p>Advancement: 10-18 HD (Medium-Size); 19-27 HD (Large)</p><p></p><p>The kigrid is a bizarre form of illithidae, resembling something like a cross between a bear, swine, and hyena. These ravenous beasts are pure carnivores, and will eat anything if it is vulnerable. The kigrid has a wide beaked mouth, surrounded by four tough, spiked feeding tentacles. These beasts have short, stocky bodies about 5 feet long, with short tails like a pig, but have claws and arms like a bear. Their skin is a deep black, and their eyes take on a dull red color in the light.</p><p> Kigrids are especially cunning and malicious, and do not work well with other creatures. They even tend to avoid one another, as more powerful kigrids tend to attack and eat the weaker ones. They are only likely to cooperate with one another if they are closely related. Somehow, illithids occasionally manage to tame a kigrid, forcing it into servitude as a beast of burden.</p><p> Kigrids have excellent vocal capability, and can mimic speech and sounds almost perfectly. They are also skilled at making traps, as their tentacles make up for their forepaws' lack of manual dexterity.</p><p></p><p>COMBAT</p><p>Kigrids attack ferociously with claws and bite, and can rake with their rear claws like a cat though they cannot pounce. Their spittle contains a painful poison that causes muscles to swell.</p><p> Psionics (Sp): </p><p> Poison (Ex): Bite, Fortitude save (DC 17); initial damage 1d6 temporary Dexterity; secondary damage 1d4 temporary Constitution and 1d6 Strength.</p><p> Improved Grab (Ex): To use this ability, the kigrid must hit with both claw attacks. If it gets a hold, it can rake.</p><p> Rake (Ex): A kigrid that gets a hold can make two rake attacks (+ melee) with its hind legs for 2d6+2 damage each.</p><p> Amphibious (Ex): Illithidae possess both lungs and gills, and can survive indefinitely on land and in water.</p><p> Slime (Ex): The slimy coating that covers the skin of illithidae is proof against adhesion. Illithidae are completely protected against the nonmagical glues of creatures such as the mimic and the roper. Additionally, their slimy skin imposes a -4 penalty on all grapple checks against them.</p><p> Light Vulnerability (Ex): The eyes and bodies of illithidae are vulnerable to normal sunlight and anything above a dim light source. Illumination equal to the light spell or brighter imposes a -1 penalty to the illithidae's attack rolls. Additionally, exposure to full sunlight causes 1 hit point of damage per minute to any unprotected illithidae.</p><p> Skills: Kigrids receive a +4 racial bonus to Listen and Spot checks.</p><p></p><p>The kigrid first appeared in Dragon Magazine #150 (Dragon's Bestiary, Stephen Inniss, 1989).</p></blockquote><p></p>
[QUOTE="BOZ, post: 123733, member: 1241"] [b]KIGRID[/b] Medium-Size Aberration Hit Dice: 9d8+27 (67 hp) Initiative: +5 (Dex, Improved Initiative) Speed: 30 ft, swim 40 ft AC: 18 (+1 Dex, +7 natural) Attacks: 2 claws +10 melee, bite +5 melee Damage: Claw 2d4+4, bite 2d8+2 and poison Face/Reach: 5 ft by 5 ft/5 ft Special Attacks: Psionics, poison, improved grab, rake 2d6+2 Special Qualities: SR 18, amphibious, slime, light vulnerability Saves: Fort +6, Ref +4, Will +8 Abilities: Str 19, Dex 13, Con 17, Int 12, Wis 15, Cha 13 Skills: Climb +10, Craft (trapmaking) +7, Listen +11, Perform (mimic) +9, Spot +11, Swim +11 Feats: Alertness, Dodge, Improved Initiative Climate/Terrain: Any underground Organization: Solitary or family (1-3) Challenge Rating: 8 Treasure: Standard Alignment: Usually chaotic evil Advancement: 10-18 HD (Medium-Size); 19-27 HD (Large) The kigrid is a bizarre form of illithidae, resembling something like a cross between a bear, swine, and hyena. These ravenous beasts are pure carnivores, and will eat anything if it is vulnerable. The kigrid has a wide beaked mouth, surrounded by four tough, spiked feeding tentacles. These beasts have short, stocky bodies about 5 feet long, with short tails like a pig, but have claws and arms like a bear. Their skin is a deep black, and their eyes take on a dull red color in the light. Kigrids are especially cunning and malicious, and do not work well with other creatures. They even tend to avoid one another, as more powerful kigrids tend to attack and eat the weaker ones. They are only likely to cooperate with one another if they are closely related. Somehow, illithids occasionally manage to tame a kigrid, forcing it into servitude as a beast of burden. Kigrids have excellent vocal capability, and can mimic speech and sounds almost perfectly. They are also skilled at making traps, as their tentacles make up for their forepaws' lack of manual dexterity. COMBAT Kigrids attack ferociously with claws and bite, and can rake with their rear claws like a cat though they cannot pounce. Their spittle contains a painful poison that causes muscles to swell. Psionics (Sp): Poison (Ex): Bite, Fortitude save (DC 17); initial damage 1d6 temporary Dexterity; secondary damage 1d4 temporary Constitution and 1d6 Strength. Improved Grab (Ex): To use this ability, the kigrid must hit with both claw attacks. If it gets a hold, it can rake. Rake (Ex): A kigrid that gets a hold can make two rake attacks (+ melee) with its hind legs for 2d6+2 damage each. Amphibious (Ex): Illithidae possess both lungs and gills, and can survive indefinitely on land and in water. Slime (Ex): The slimy coating that covers the skin of illithidae is proof against adhesion. Illithidae are completely protected against the nonmagical glues of creatures such as the mimic and the roper. Additionally, their slimy skin imposes a -4 penalty on all grapple checks against them. Light Vulnerability (Ex): The eyes and bodies of illithidae are vulnerable to normal sunlight and anything above a dim light source. Illumination equal to the light spell or brighter imposes a -1 penalty to the illithidae's attack rolls. Additionally, exposure to full sunlight causes 1 hit point of damage per minute to any unprotected illithidae. Skills: Kigrids receive a +4 racial bonus to Listen and Spot checks. The kigrid first appeared in Dragon Magazine #150 (Dragon's Bestiary, Stephen Inniss, 1989). [/QUOTE]
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