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General Tabletop Discussion
*Dungeons & Dragons
The Illrigger: Why I hate this class and love what it could have been.
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<blockquote data-quote="Sagathai" data-source="post: 9668381" data-attributes="member: 7051478"><p>I have a player in my homegame she thought paladins were too goody goody light and gods will type and wanted a darker character. I told her that you can play an evil or less moral paladin but she said probably she could but she cant get the idea of paladin being a cocky charismatic knight in shining armor picture out of her head.So she rolled a dread knight warlock to play but illrigger was another good option in our eyes I just couldnt let her do so because I wanted at least the base classes to be in a5e. Had I known you had the knave back then would have jumped at the opportunity to get/buy it. Saying this I can see your gripes with the class the naming conventions are awful.The broader concept I also agree but sometimes some people just want stuff that can be easily described in a single way like hellknight or antipaladin. I think combat being short is not really an issue usually I find myself being challanging enough to my party where it takes a decent while to get out of the encounter fully but I rarely not tweak the healths o my creatures so maybe thats why combat lasts a bit longer in my games.Its been a while since I read ilrigger but I remember the interdict boons being quite strong as well so with my limited memory of them in effect I dont think I can agree to the interdicts being not instantly valuable. Overall I still like your fixes. Also as someone else mentioned before me hellion woul have been the best name</p></blockquote><p></p>
[QUOTE="Sagathai, post: 9668381, member: 7051478"] I have a player in my homegame she thought paladins were too goody goody light and gods will type and wanted a darker character. I told her that you can play an evil or less moral paladin but she said probably she could but she cant get the idea of paladin being a cocky charismatic knight in shining armor picture out of her head.So she rolled a dread knight warlock to play but illrigger was another good option in our eyes I just couldnt let her do so because I wanted at least the base classes to be in a5e. Had I known you had the knave back then would have jumped at the opportunity to get/buy it. Saying this I can see your gripes with the class the naming conventions are awful.The broader concept I also agree but sometimes some people just want stuff that can be easily described in a single way like hellknight or antipaladin. I think combat being short is not really an issue usually I find myself being challanging enough to my party where it takes a decent while to get out of the encounter fully but I rarely not tweak the healths o my creatures so maybe thats why combat lasts a bit longer in my games.Its been a while since I read ilrigger but I remember the interdict boons being quite strong as well so with my limited memory of them in effect I dont think I can agree to the interdicts being not instantly valuable. Overall I still like your fixes. Also as someone else mentioned before me hellion woul have been the best name [/QUOTE]
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Community
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The Illrigger: Why I hate this class and love what it could have been.
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