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General Tabletop Discussion
*Dungeons & Dragons
The Illrigger: Why I hate this class and love what it could have been.
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<blockquote data-quote="doctorbadwolf" data-source="post: 9687655" data-attributes="member: 6704184"><p>Blackguard is right there, and the 4e version even have vices as its distinguishing features (what 5e would build out into subclasses if translating directly).</p><p>Edit: somehow missed how old the op post is, and the fact that you already went with Blackguard, which is perfect on every level. (I liked Knave too though. Hell I wanna rework the Bard and Rogue and have the Jack and the Assassin fill rogueish stuff and the Jack of all trades thing and then make the bard more about storytelling and lore keeping and speaking with power/without fear, etc. more Bardic. A Knave class would fit right in with all that)</p><p></p><p>I made a (as of last edit terribly disjointed due to three rewrites that didn’t start from scratch) warlock variant that is sort of equal parts Binder reimagining and 4e Hexblade translation, with Binding Seals and other features that abjure and (frankly) interdict enemies based on their type (fiend, undead, aberration, all become “anathema”), with any cursed creature counting as an anathema for those features.</p><p></p><p>Which tbh feels like the other side of what the Illrigger could have been, using its mechanics as published rather than its intended vibe as a basis.</p><p></p><p>I like your thoughts here enough that I think I will try to remake my Anathemir (also a made up word, but most fantasy nerds know what anathema means, and I think it words, though Interdictor would be funny to me as a name because I think of Star Wars when I hear that word).</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9687655, member: 6704184"] Blackguard is right there, and the 4e version even have vices as its distinguishing features (what 5e would build out into subclasses if translating directly). Edit: somehow missed how old the op post is, and the fact that you already went with Blackguard, which is perfect on every level. (I liked Knave too though. Hell I wanna rework the Bard and Rogue and have the Jack and the Assassin fill rogueish stuff and the Jack of all trades thing and then make the bard more about storytelling and lore keeping and speaking with power/without fear, etc. more Bardic. A Knave class would fit right in with all that) I made a (as of last edit terribly disjointed due to three rewrites that didn’t start from scratch) warlock variant that is sort of equal parts Binder reimagining and 4e Hexblade translation, with Binding Seals and other features that abjure and (frankly) interdict enemies based on their type (fiend, undead, aberration, all become “anathema”), with any cursed creature counting as an anathema for those features. Which tbh feels like the other side of what the Illrigger could have been, using its mechanics as published rather than its intended vibe as a basis. I like your thoughts here enough that I think I will try to remake my Anathemir (also a made up word, but most fantasy nerds know what anathema means, and I think it words, though Interdictor would be funny to me as a name because I think of Star Wars when I hear that word). [/QUOTE]
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The Illrigger: Why I hate this class and love what it could have been.
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