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General Tabletop Discussion
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The impact of ASIs
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<blockquote data-quote="Vaalingrade" data-source="post: 8637599" data-attributes="member: 82524"><p>Because there are so few ways to get actual bonuses to be competent at things, ASIs are more important than they deserve to be.</p><p></p><p>They make magic items a pointless endeavor because those items now set your ability score instead of giving a bonus and by the time you get the 20 items, you either don't care or already got your 20, which is inexplicably the max. Then if you get the 24 items, congratulations, you just wasted ASIs! Good job!</p><p></p><p>And on top of that, they waste valuable feat space and what you've got is the game design equivalent of a front yard full of rusting cars, mangy uncared for dogs and equally mangy, uncared for children -- and eyesore.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 8637599, member: 82524"] Because there are so few ways to get actual bonuses to be competent at things, ASIs are more important than they deserve to be. They make magic items a pointless endeavor because those items now set your ability score instead of giving a bonus and by the time you get the 20 items, you either don't care or already got your 20, which is inexplicably the max. Then if you get the 24 items, congratulations, you just wasted ASIs! Good job! And on top of that, they waste valuable feat space and what you've got is the game design equivalent of a front yard full of rusting cars, mangy uncared for dogs and equally mangy, uncared for children -- and eyesore. [/QUOTE]
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