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General Tabletop Discussion
*Dungeons & Dragons
The impact of overkill damage
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<blockquote data-quote="Fanaelialae" data-source="post: 8059644" data-attributes="member: 53980"><p>It seems to me that you're cherry picking data, while I'm pointing out that you need to look at the game as a whole. Simply assuming that you can toss out everything to do with low HP creatures because of the existence of AoE is a gross oversimplification.</p><p></p><p>We're not talking creatures with a handful of HP. A creature with 15 HP will survive the average fireball on a save, whereas a creature with 29 HP will survive the average fireball on a failed save. These are not high HP numbers for 5e. You can't ignore the impact of overkill at these totals.</p><p></p><p>Assuming you have effective AoE available to the party, and assuming the creatures are in a formation that allows that AoE to be effective, it's still not a safe assumption that an AoE will kill them if they have 29 HP.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8059644, member: 53980"] It seems to me that you're cherry picking data, while I'm pointing out that you need to look at the game as a whole. Simply assuming that you can toss out everything to do with low HP creatures because of the existence of AoE is a gross oversimplification. We're not talking creatures with a handful of HP. A creature with 15 HP will survive the average fireball on a save, whereas a creature with 29 HP will survive the average fireball on a failed save. These are not high HP numbers for 5e. You can't ignore the impact of overkill at these totals. Assuming you have effective AoE available to the party, and assuming the creatures are in a formation that allows that AoE to be effective, it's still not a safe assumption that an AoE will kill them if they have 29 HP. [/QUOTE]
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The impact of overkill damage
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