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General Tabletop Discussion
*Dungeons & Dragons
The impact of overkill damage
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<blockquote data-quote="Todd Roybark" data-source="post: 8066109" data-attributes="member: 6920677"><p>That is not at all an unreasonable CR distribution, especially if a campaign is featuring a high number of Medium and Easy encounters.</p><p></p><p>That said looking at a higher CR or even assuming MAX HP for a couple of data passes, is going to be useful information.</p><p></p><p>The CR system seems in large point designed around monster DPR. DPR does matter.</p><p>That said the role and importance of DPR changes as we near the event horizon of the monster reaching <em>zero HP</em>.</p><p></p><p>If threat removal is indeed the goal Uber Alles, then using a Lightning Bolt on an low AC Creature with 1 HP is the superior option, because the chance of the creature escaping with no damage is practically Nil.</p></blockquote><p></p>
[QUOTE="Todd Roybark, post: 8066109, member: 6920677"] That is not at all an unreasonable CR distribution, especially if a campaign is featuring a high number of Medium and Easy encounters. That said looking at a higher CR or even assuming MAX HP for a couple of data passes, is going to be useful information. The CR system seems in large point designed around monster DPR. DPR does matter. That said the role and importance of DPR changes as we near the event horizon of the monster reaching [I]zero HP[/I]. If threat removal is indeed the goal Uber Alles, then using a Lightning Bolt on an low AC Creature with 1 HP is the superior option, because the chance of the creature escaping with no damage is practically Nil. [/QUOTE]
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The impact of overkill damage
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