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<blockquote data-quote="Gothmog" data-source="post: 4678971" data-attributes="member: 317"><p>The problem with these complaints is that they are usually stated as absolute fact, and that to disagree with them someone would have to be woefully uninformed and ignorant, or a "blind defender"....which clearly isn't the case. Certainly some ideas from computer gaming, MMOs, and minis battle games were used in making 4e, but then again, that was true in 3e as well. This is good for the game- taking ideas that worked well in other games allows the game to evolve and stay current with the public's interests. But just because an idea or theme is used DOES NOT make the game simply an MMO or minis battle game. 4e does focus a lot on combat, but that doesn't mean that 4e can ONLY handle combat. 4e's design philosophy is that roleplaying doesn't need so many rules to handle character interaction as some other systems do, and that DMs and players should, you know, actually ROLEPLAY a situation rather than simply roll dice to solve the outcome.</p><p></p><p>Of course people are free to have their own opinions, but stating their opinions as incontravertible facts, then berating the game and its fans as sycophants of WotC shows their judgement and ability for rational discourse to be questionable at best.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 4678971, member: 317"] The problem with these complaints is that they are usually stated as absolute fact, and that to disagree with them someone would have to be woefully uninformed and ignorant, or a "blind defender"....which clearly isn't the case. Certainly some ideas from computer gaming, MMOs, and minis battle games were used in making 4e, but then again, that was true in 3e as well. This is good for the game- taking ideas that worked well in other games allows the game to evolve and stay current with the public's interests. But just because an idea or theme is used DOES NOT make the game simply an MMO or minis battle game. 4e does focus a lot on combat, but that doesn't mean that 4e can ONLY handle combat. 4e's design philosophy is that roleplaying doesn't need so many rules to handle character interaction as some other systems do, and that DMs and players should, you know, actually ROLEPLAY a situation rather than simply roll dice to solve the outcome. Of course people are free to have their own opinions, but stating their opinions as incontravertible facts, then berating the game and its fans as sycophants of WotC shows their judgement and ability for rational discourse to be questionable at best. [/QUOTE]
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