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<blockquote data-quote="Njall" data-source="post: 4682622" data-attributes="member: 54719"><p>Sorry, man, I don't really see how 4e's way of handling HP can be deemed more gamist than 3e's way.</p><p>Hit points have always been a measure of your standing power; they've got very little in common with actual physical health. </p><p>Until you have at least 1 HP, you can still barely parry an opponent's blow so it isn't deadly; when your HP hit the 0 mark, you're exhausted, and your opponent can now score a killing blow. </p><p>So, since you're not actually injured ( at least, not in a way that would incapacitate you ) you can easily replenish your hit points reserve overnight.</p><p>3.x isn't really more realistic, in this sense. </p><p>For one, you can literally heal any injury without any real medical treatment. Sleeping, or even just resting, is enough. How realistic is that?</p><p>Furthermore, the sturdier you are, the more HP you'll have. And that's fine. However, given how things work in 3.x, natural healing is proportionally slower the higher your constitution score gets. </p><p>Don't trust me, just do the math: </p><p>in 3.5, a 10th level wizard with 10 con has about 27 HP. If he's reduced to 0 HP, he'll be fine in 3 days. </p><p>A 10th level fighter with 18 con has about 97 HP. If he's reduced to 0 HP, he'll be back to full in 10 days.</p><p>Really, I don't see how anyone can claim this is realistic ( or even just simulationist...).YMMV.</p></blockquote><p></p>
[QUOTE="Njall, post: 4682622, member: 54719"] Sorry, man, I don't really see how 4e's way of handling HP can be deemed more gamist than 3e's way. Hit points have always been a measure of your standing power; they've got very little in common with actual physical health. Until you have at least 1 HP, you can still barely parry an opponent's blow so it isn't deadly; when your HP hit the 0 mark, you're exhausted, and your opponent can now score a killing blow. So, since you're not actually injured ( at least, not in a way that would incapacitate you ) you can easily replenish your hit points reserve overnight. 3.x isn't really more realistic, in this sense. For one, you can literally heal any injury without any real medical treatment. Sleeping, or even just resting, is enough. How realistic is that? Furthermore, the sturdier you are, the more HP you'll have. And that's fine. However, given how things work in 3.x, natural healing is proportionally slower the higher your constitution score gets. Don't trust me, just do the math: in 3.5, a 10th level wizard with 10 con has about 27 HP. If he's reduced to 0 HP, he'll be fine in 3 days. A 10th level fighter with 18 con has about 97 HP. If he's reduced to 0 HP, he'll be back to full in 10 days. Really, I don't see how anyone can claim this is realistic ( or even just simulationist...).YMMV. [/QUOTE]
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