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<blockquote data-quote="Imaro" data-source="post: 4685067" data-attributes="member: 48965"><p>Emphasis mine, I just wanted to ask you a question... do you believe there is a difference between immersing oneself in the game and immersing oneself in the game world? As an example, I can play DC vs. Mortal Kombat on my Xbox and be immersed in the game (rememebering and deciding what combos to use at a particular moment, for a particular character in a particular scene)... but I am not immersed in the pseudo-world that DC vs. Mortal Kombat takes place in during this time, or really anytime I am playing the game (even the storyline). It doesn't in anyway affect my decisions or reactions. </p><p></p><p>As a counterpoint (so no one claims I'm using videogamey to only describe 4e.) I find Fable, a game with some nods to simulationism much more enjoyable on a game world immersion level (though less so in the game immersion category). I make decisions in Fable (beyond the main storyline) dependent upon how I wish my character to interact with the world around him as opposed to what is mechanically the best choice.</p><p></p><p> My players and I can readily immerse ourselves in the game of D&D 4e, and (this is even fun at times, though it often feels lacking in a way I cannot fully explain at this time) in fact this is particularly easy... what we find less so is immersing ourselves in the game world that is created with the rules of D&D 4e. YMMV of course.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4685067, member: 48965"] Emphasis mine, I just wanted to ask you a question... do you believe there is a difference between immersing oneself in the game and immersing oneself in the game world? As an example, I can play DC vs. Mortal Kombat on my Xbox and be immersed in the game (rememebering and deciding what combos to use at a particular moment, for a particular character in a particular scene)... but I am not immersed in the pseudo-world that DC vs. Mortal Kombat takes place in during this time, or really anytime I am playing the game (even the storyline). It doesn't in anyway affect my decisions or reactions. As a counterpoint (so no one claims I'm using videogamey to only describe 4e.) I find Fable, a game with some nods to simulationism much more enjoyable on a game world immersion level (though less so in the game immersion category). I make decisions in Fable (beyond the main storyline) dependent upon how I wish my character to interact with the world around him as opposed to what is mechanically the best choice. My players and I can readily immerse ourselves in the game of D&D 4e, and (this is even fun at times, though it often feels lacking in a way I cannot fully explain at this time) in fact this is particularly easy... what we find less so is immersing ourselves in the game world that is created with the rules of D&D 4e. YMMV of course. [/QUOTE]
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