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The Imperial Age Design Change
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<blockquote data-quote="Walt C" data-source="post: 4634840" data-attributes="member: 46029"><p>Hey all,</p><p></p><p>The Imperial Age OGL RPG has been cancelled. We’ve decided instead to develop an Imperial Age product based on the True20 system.</p><p></p><p>This was not an easy decision. Over the last several months we’d spent a lot of time and energy getting the Imperial Age ready as an OGL standalone. Our initial decision to release a standalone edition was borne from the fact that, for all intents and purposes, d20 Modern was a dead line. If the Imperial Age was going to thrive moving forward, it needed a strong foundation. We wanted it to be the best that it could be, and we scoured OGL products for the best ideas that we could incorporate. </p><p></p><p>Throughout this process, we hit a number of roadblocks. We considered consolidating skills, trimming basic classes, eliminating cross-class skills, fixing feats, turning some advanced classes into feat trees, replacing psionics, speeding up combats and NPC creation. By the time we’d completed all of that, we discovered something interesting.</p><p></p><p>The IA OGL was starting to look a lot like True20.</p><p></p><p>Not exactly, but there were enough similarities that we felt like we were re-inventing the wheel. Not only that, but True20 is still in print and has continuing support. Furthermore, using True20 allows us to start from the ground up, rewriting material so that IA is a cohesive whole rather than a collection of previous products stitched together.</p><p></p><p>After careful consideration, we decided to switch gears and move ahead with a True20 version. We feel that this will be the best version of the Imperial Age yet!</p><p></p><p>For those of you disappointed in the cancellation of the OGL version, I have some good news for you; the entirety of the original Imperial Age product line will be collected and available as a print on demand omnibus!</p><p></p><p>We thank you all for your support over the years and hope that you’ll join us for further adventures in the Imperial Age!</p><p></p><p>Walt Ciechanowski</p><p>Imperial Age Line Developer</p><p>Adamant Entertainment</p></blockquote><p></p>
[QUOTE="Walt C, post: 4634840, member: 46029"] Hey all, The Imperial Age OGL RPG has been cancelled. We’ve decided instead to develop an Imperial Age product based on the True20 system. This was not an easy decision. Over the last several months we’d spent a lot of time and energy getting the Imperial Age ready as an OGL standalone. Our initial decision to release a standalone edition was borne from the fact that, for all intents and purposes, d20 Modern was a dead line. If the Imperial Age was going to thrive moving forward, it needed a strong foundation. We wanted it to be the best that it could be, and we scoured OGL products for the best ideas that we could incorporate. Throughout this process, we hit a number of roadblocks. We considered consolidating skills, trimming basic classes, eliminating cross-class skills, fixing feats, turning some advanced classes into feat trees, replacing psionics, speeding up combats and NPC creation. By the time we’d completed all of that, we discovered something interesting. The IA OGL was starting to look a lot like True20. Not exactly, but there were enough similarities that we felt like we were re-inventing the wheel. Not only that, but True20 is still in print and has continuing support. Furthermore, using True20 allows us to start from the ground up, rewriting material so that IA is a cohesive whole rather than a collection of previous products stitched together. After careful consideration, we decided to switch gears and move ahead with a True20 version. We feel that this will be the best version of the Imperial Age yet! For those of you disappointed in the cancellation of the OGL version, I have some good news for you; the entirety of the original Imperial Age product line will be collected and available as a print on demand omnibus! We thank you all for your support over the years and hope that you’ll join us for further adventures in the Imperial Age! Walt Ciechanowski Imperial Age Line Developer Adamant Entertainment [/QUOTE]
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