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The Imperial Age Design
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<blockquote data-quote="Stormborn" data-source="post: 4552995" data-attributes="member: 14041"><p>Walt is the editor for the book and the line, but given the amount of work I have put into it I think I can answer your questions and let him pop in later and correct me if neccessary.</p><p></p><p>IA: Faeries and IA: Fisticuffs and Swordplay will not be included. We began working on the idea that we would include as much of what had been put out as possible into one source...with just what we considered the 'basics' it was over 800 pages. Since we didn't want to produce a Ptolus sized work we are cutting back a lot, but it will still be a pretty hefty book and have everythign you need to play w/o rference to anything else. Or such is the goal. IA:Faeries and some of the other cut material along with some new stuff boiling around in the back of my brain might show up later in a Magick Omnibus.</p><p></p><p>There are two adventures: Hell Hath No Fury and The Price of Immortality. However, you should be aware that the Imperial Age is more a toolkit related to a particualr era than it is a setting, strictly speaking. Thus different adventures may have different levels of utility for you. Many of the books, Faeries and Magick for example, have a couple fo suggested settings and adventure seeds.</p><p></p><p>You can find everything out so far <a href="http://adamant.rpgnow.com/index.php?cPath=272_4158" target="_blank">here.</a></p></blockquote><p></p>
[QUOTE="Stormborn, post: 4552995, member: 14041"] Walt is the editor for the book and the line, but given the amount of work I have put into it I think I can answer your questions and let him pop in later and correct me if neccessary. IA: Faeries and IA: Fisticuffs and Swordplay will not be included. We began working on the idea that we would include as much of what had been put out as possible into one source...with just what we considered the 'basics' it was over 800 pages. Since we didn't want to produce a Ptolus sized work we are cutting back a lot, but it will still be a pretty hefty book and have everythign you need to play w/o rference to anything else. Or such is the goal. IA:Faeries and some of the other cut material along with some new stuff boiling around in the back of my brain might show up later in a Magick Omnibus. There are two adventures: Hell Hath No Fury and The Price of Immortality. However, you should be aware that the Imperial Age is more a toolkit related to a particualr era than it is a setting, strictly speaking. Thus different adventures may have different levels of utility for you. Many of the books, Faeries and Magick for example, have a couple fo suggested settings and adventure seeds. You can find everything out so far [URL="http://adamant.rpgnow.com/index.php?cPath=272_4158"]here.[/URL] [/QUOTE]
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