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*Dungeons & Dragons
The implications of Basic 5E: An adventure-based approach?
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<blockquote data-quote="Rygar" data-source="post: 6306593" data-attributes="member: 6756765"><p>I disagree. There will be an OGL, but it'll be very different from what people are expecting.</p><p></p><p>WOTC is going to go the Steam or App store route and let people sell their works through their own webstore for a cut of the profits. It'll give visibility to products that otherwise never would've been seen by anyone, "Crowd" source adventure development so that TPP's and creative individuals can easily get their product in front of players, and then WOTC won't have to worry about budgeting writers saving alot of money. It would plug the only hole in the original OGL, that WOTC didn't receive any revenue from it, while being a huge benefit to TPP who traditionally have trouble with visibility, and invests some number of users as content creators.</p><p></p><p>I think we'll also see WOTC leverage its extensive printing contracts to offer a print on demand service for the above material and Dungeon/Dragon.</p><p></p><p>A *really* smart WOTC would cut a contract with Paizo that treats them as a special tier partner with a higher percentage of sales, giving them back Dungeon/Dragon duties, and letting them sell Pathfinder through WOTC's store as well. </p><p></p><p>There've been a number of clues that this is what is coming...</p><p></p><p>-They've said several times that there'll be an OGL and it is still being finalized.</p><p>-At GenCon last year they commented (paraphrased) "We know people want to sell or give away their creations, and we're looking into how to support that".</p><p>-They keep referring to D&D as a "Brand" not a product line.</p><p>-It looks like 5th edition will use something other than DDI given their recent comments about the 4th edition character builder and subscriptions. A 5th edition character builder is fairly useless since there's little complexity. So what is the online goal? What product is being made?</p></blockquote><p></p>
[QUOTE="Rygar, post: 6306593, member: 6756765"] I disagree. There will be an OGL, but it'll be very different from what people are expecting. WOTC is going to go the Steam or App store route and let people sell their works through their own webstore for a cut of the profits. It'll give visibility to products that otherwise never would've been seen by anyone, "Crowd" source adventure development so that TPP's and creative individuals can easily get their product in front of players, and then WOTC won't have to worry about budgeting writers saving alot of money. It would plug the only hole in the original OGL, that WOTC didn't receive any revenue from it, while being a huge benefit to TPP who traditionally have trouble with visibility, and invests some number of users as content creators. I think we'll also see WOTC leverage its extensive printing contracts to offer a print on demand service for the above material and Dungeon/Dragon. A *really* smart WOTC would cut a contract with Paizo that treats them as a special tier partner with a higher percentage of sales, giving them back Dungeon/Dragon duties, and letting them sell Pathfinder through WOTC's store as well. There've been a number of clues that this is what is coming... -They've said several times that there'll be an OGL and it is still being finalized. -At GenCon last year they commented (paraphrased) "We know people want to sell or give away their creations, and we're looking into how to support that". -They keep referring to D&D as a "Brand" not a product line. -It looks like 5th edition will use something other than DDI given their recent comments about the 4th edition character builder and subscriptions. A 5th edition character builder is fairly useless since there's little complexity. So what is the online goal? What product is being made? [/QUOTE]
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