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The Implications of Biology in D&D
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<blockquote data-quote="korjik" data-source="post: 5039596" data-attributes="member: 56755"><p>Actually I think that this is an even more generic concept that too many DMs do not think about. If the players can do X, especially if it is explicitly stated in the rules, then the bad guys should know that. Maybe not your dumb baddies, but the supergenius necromancer would consider the implication of scrying and teleportation when making his defences (which is why my characters knew that scry-teleport-kill BBEG would work out to scry-teleport-make new characters).</p><p> </p><p>I have a rule:</p><p>For every ability, there is a counter. </p><p> </p><p>It may not be easy, but there is a way.</p><p> </p><p>To come down to biology and ecology, and players wanting to come up with ideas, I have no problem taking the idea and running with it. The paladin in my last campaign asked about getting a flying special mount at one point, and as a result, Wind Riders were formed. They are a corp of paladins with flying mounts that work for Heronieus.</p><p> </p><p>Heck, the talk of hippogriffs in this thread just got me to come up with a variety of hippogriff that eats large fish. They live in an archipelago where there are quite a few large flat topped islands, and grab fish right out of the water by swooping down on them.</p><p> </p><p>So, a moral: Dont get too hung up on how it would work in real life, it isnt real life, but if you can give a good reason that makes sense, it can help</p></blockquote><p></p>
[QUOTE="korjik, post: 5039596, member: 56755"] Actually I think that this is an even more generic concept that too many DMs do not think about. If the players can do X, especially if it is explicitly stated in the rules, then the bad guys should know that. Maybe not your dumb baddies, but the supergenius necromancer would consider the implication of scrying and teleportation when making his defences (which is why my characters knew that scry-teleport-kill BBEG would work out to scry-teleport-make new characters). I have a rule: For every ability, there is a counter. It may not be easy, but there is a way. To come down to biology and ecology, and players wanting to come up with ideas, I have no problem taking the idea and running with it. The paladin in my last campaign asked about getting a flying special mount at one point, and as a result, Wind Riders were formed. They are a corp of paladins with flying mounts that work for Heronieus. Heck, the talk of hippogriffs in this thread just got me to come up with a variety of hippogriff that eats large fish. They live in an archipelago where there are quite a few large flat topped islands, and grab fish right out of the water by swooping down on them. So, a moral: Dont get too hung up on how it would work in real life, it isnt real life, but if you can give a good reason that makes sense, it can help [/QUOTE]
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