Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The importance of non combat rules in a RPG.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Garmorn" data-source="post: 5035422" data-attributes="member: 430"><p>Man, I knew I don't convey what I mean very well sometimes, but I was really off the mark this time.</p><p></p><p>First I don't mean to imply that other rules are not wanted. Combat rules normally are the largest section in an rule I have played for several reasons.</p><p></p><p>1) Combat is the most detail action in any game. For example a rule on driving a vehicle does not take up much space but if you want to do it during combat you need the basic rule (which skill use ect) and then how it affects the combat ect. </p><p></p><p>2) Any special abilities that can be used in combat like magic or psionics need additional rules.</p><p></p><p>3) Most player want a nice combat system with lots of options. This requires rules if only to facilitate DM's adding thins. </p><p></p><p>I did not mean to insulate that other rules are not need but that other rules normally don't need to as complete or as complicated.</p><p></p><p></p><p></p><p>As far as this post all I can say is Huh? What are you trying to say because I don't understand what your getting at.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Garmorn, post: 5035422, member: 430"] Man, I knew I don't convey what I mean very well sometimes, but I was really off the mark this time. First I don't mean to imply that other rules are not wanted. Combat rules normally are the largest section in an rule I have played for several reasons. 1) Combat is the most detail action in any game. For example a rule on driving a vehicle does not take up much space but if you want to do it during combat you need the basic rule (which skill use ect) and then how it affects the combat ect. 2) Any special abilities that can be used in combat like magic or psionics need additional rules. 3) Most player want a nice combat system with lots of options. This requires rules if only to facilitate DM's adding thins. I did not mean to insulate that other rules are not need but that other rules normally don't need to as complete or as complicated. As far as this post all I can say is Huh? What are you trying to say because I don't understand what your getting at.:confused: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The importance of non combat rules in a RPG.
Top