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<blockquote data-quote="Dire Bare" data-source="post: 8024608" data-attributes="member: 18182"><p>I do think that some DM's, with less-developed world-building skills, create their worlds through the exclusion of certain races and/or classes. When DM's restrict player options and cannot clearly articulate to me why they are doing so . . . . I'm probably not going to play in that campaign for long. But certain genre themes and tones ARE supported by restricting options.</p><p></p><p>Gothic Horror is an established genre, and other posters have covered it well here, it is about humans facing the monstrous, often monstrous evil masquerading as human. Can you run a Gothic Horror Fantasy campaign with a Tabaxi character? Sure you can, but it does detract somewhat from the intended tone of the campaign. Heck, I think a more strict Gothic Horror campaign would restrict players to human only . . . no elves, dwarves, etc. Ravenloft gets away with it because it is really a blend of two genres, D&D style epic fantasy and Gothic Horror . . . and really, most folks don't play elves, dwarves, and halflings as truly non-human or alien characters . . . they aren't really presented that way in the game itself anyway.</p><p></p><p>And then there are story-centric campaigns, like the all elven historical campaign mentioned above. I can totally see that kind of game being fun! Or all all wizard campaign set in a School of Magic (like the institution, not collection of spells).</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 8024608, member: 18182"] I do think that some DM's, with less-developed world-building skills, create their worlds through the exclusion of certain races and/or classes. When DM's restrict player options and cannot clearly articulate to me why they are doing so . . . . I'm probably not going to play in that campaign for long. But certain genre themes and tones ARE supported by restricting options. Gothic Horror is an established genre, and other posters have covered it well here, it is about humans facing the monstrous, often monstrous evil masquerading as human. Can you run a Gothic Horror Fantasy campaign with a Tabaxi character? Sure you can, but it does detract somewhat from the intended tone of the campaign. Heck, I think a more strict Gothic Horror campaign would restrict players to human only . . . no elves, dwarves, etc. Ravenloft gets away with it because it is really a blend of two genres, D&D style epic fantasy and Gothic Horror . . . and really, most folks don't play elves, dwarves, and halflings as truly non-human or alien characters . . . they aren't really presented that way in the game itself anyway. And then there are story-centric campaigns, like the all elven historical campaign mentioned above. I can totally see that kind of game being fun! Or all all wizard campaign set in a School of Magic (like the institution, not collection of spells). [/QUOTE]
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