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General Tabletop Discussion
*Pathfinder & Starfinder
The Importance of Randomness
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<blockquote data-quote="Connorsrpg" data-source="post: 5826305" data-attributes="member: 19265"><p>[MENTION=73683]Dannager[/MENTION]</p><p></p><p>It is clear YOU like to choose what does and does not go into your game. That is great. You sound like a very creative person with very strong ideas, but you do not seem to be getting what we are referring to in regards to our use of charts, randomness etc. And yes you have kind of ignored a lot of points made (especially examples) to criticise our way of DMing, and that quote regarding the "I rolled a 93", was so off the mark.</p><p></p><p>I have tried to put my ways/thoughts into words earlier, so i won't repeat.</p><p></p><p>I do agree with you regarding Random Monster Tables in the DMG/MM. I don't want these either. I have not used them since I started creating my own games around 20 years ago. However, I certainly create random Encounter Charts (discussed above) for each area of my own campaigns and believe advice on how to do so creatively would be great.</p><p></p><p>I too would love advice on traps, hazards, events, etc...and then I will put them into a table myself and roll random ones anyway <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> EG. Forest Random Encounter chart will include options for relevant hazards, the odd trap, strange occurrence, local fauna, and some monsters.</p><p></p><p>However, i am in favour of other random charts: Businesses, NPC Traits, Plot Twists, Rewards, Tavern Activities, Games, Dungeon Dressing, Odd Places, etc. But again, if they don't make it into 5E I will go on using the ones I already have adding in more options and references from the 5E books anyway.</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 5826305, member: 19265"] [MENTION=73683]Dannager[/MENTION] It is clear YOU like to choose what does and does not go into your game. That is great. You sound like a very creative person with very strong ideas, but you do not seem to be getting what we are referring to in regards to our use of charts, randomness etc. And yes you have kind of ignored a lot of points made (especially examples) to criticise our way of DMing, and that quote regarding the "I rolled a 93", was so off the mark. I have tried to put my ways/thoughts into words earlier, so i won't repeat. I do agree with you regarding Random Monster Tables in the DMG/MM. I don't want these either. I have not used them since I started creating my own games around 20 years ago. However, I certainly create random Encounter Charts (discussed above) for each area of my own campaigns and believe advice on how to do so creatively would be great. I too would love advice on traps, hazards, events, etc...and then I will put them into a table myself and roll random ones anyway ;) EG. Forest Random Encounter chart will include options for relevant hazards, the odd trap, strange occurrence, local fauna, and some monsters. However, i am in favour of other random charts: Businesses, NPC Traits, Plot Twists, Rewards, Tavern Activities, Games, Dungeon Dressing, Odd Places, etc. But again, if they don't make it into 5E I will go on using the ones I already have adding in more options and references from the 5E books anyway. [/QUOTE]
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