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General Tabletop Discussion
*Pathfinder & Starfinder
The Importance of Randomness
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<blockquote data-quote="Connorsrpg" data-source="post: 5835275" data-attributes="member: 19265"><p>Sorry, but it seems Dannager just doesn't get what people are saying. Best reread the thread and your comments on other peoples' ways of doing things. You have gone further than stating your preferred style. Yes, I am one who was offended at how you put things.</p><p></p><p>Not your points on what you like. I see that, read them a lot and understand your game style. Cool for you. I am NOT going to go through with little boxed quotes...need to learn a little more about forums here for that, but you have certainly stated your viewpoint, we get it.</p><p></p><p>You have also missed many specific egs people pointed out to you that they have used and enjoyed that experience, but you just keep restating 'well designed' encounters are best, missing points such as sparks of ideas for those well designed encounters.</p><p></p><p>Anway, Kamikaze Midget, I applaud your approach to this thread (can't XP you), but it seems like we are banging our heads against a wall. I doubt if Monte and co ever saw this thread they would read past the page where it became a 'discussion' about random encounters. Not sure there is much left here...sorry to the OP (not sarcastic, I feel partly responsible for this sidetracking), as I believe he had something good to talk about.</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 5835275, member: 19265"] Sorry, but it seems Dannager just doesn't get what people are saying. Best reread the thread and your comments on other peoples' ways of doing things. You have gone further than stating your preferred style. Yes, I am one who was offended at how you put things. Not your points on what you like. I see that, read them a lot and understand your game style. Cool for you. I am NOT going to go through with little boxed quotes...need to learn a little more about forums here for that, but you have certainly stated your viewpoint, we get it. You have also missed many specific egs people pointed out to you that they have used and enjoyed that experience, but you just keep restating 'well designed' encounters are best, missing points such as sparks of ideas for those well designed encounters. Anway, Kamikaze Midget, I applaud your approach to this thread (can't XP you), but it seems like we are banging our heads against a wall. I doubt if Monte and co ever saw this thread they would read past the page where it became a 'discussion' about random encounters. Not sure there is much left here...sorry to the OP (not sarcastic, I feel partly responsible for this sidetracking), as I believe he had something good to talk about. [/QUOTE]
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