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General Tabletop Discussion
*Dungeons & Dragons
The Importance of Verisimilitude (or "Why you don't need realism to keep it real")
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<blockquote data-quote="billd91" data-source="post: 9176910" data-attributes="member: 3400"><p>Just to interject here - how you analyze the point of the spell depends a bit on how you focus on it. The shield spell's point, I'd say, is to protect the caster from attacks by boosting their defense. That has been the point of the shield spell in every edition, but exactly <strong>how</strong> it has done so has varied from lasting through about 1 fight, to possibly lasting multiple fights, to primarily defending against 1 attack. The question is: is <strong>how</strong> it does so the point of the spell or a specific implementation of the point of the spell?</p><p>I'd argue the duration and casting time is the specific implementation, not necessarily the point of the spell and certainly not the <strong>entire</strong> point.</p><p></p><p>And I would add that if you and Alzrius can't agree on the point of the spell because of your different methods of focusing on what that point is, you're not going to agree on any conclusions from arguments based on it.</p></blockquote><p></p>
[QUOTE="billd91, post: 9176910, member: 3400"] Just to interject here - how you analyze the point of the spell depends a bit on how you focus on it. The shield spell's point, I'd say, is to protect the caster from attacks by boosting their defense. That has been the point of the shield spell in every edition, but exactly [B]how[/B] it has done so has varied from lasting through about 1 fight, to possibly lasting multiple fights, to primarily defending against 1 attack. The question is: is [B]how[/B] it does so the point of the spell or a specific implementation of the point of the spell? I'd argue the duration and casting time is the specific implementation, not necessarily the point of the spell and certainly not the [B]entire[/B] point. And I would add that if you and Alzrius can't agree on the point of the spell because of your different methods of focusing on what that point is, you're not going to agree on any conclusions from arguments based on it. [/QUOTE]
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Community
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*Dungeons & Dragons
The Importance of Verisimilitude (or "Why you don't need realism to keep it real")
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